<help olc zunlock>

This function unlocks the current zone.  No non-builders can move and no
automatic object or mob loads will happen untill it is unlocked.

syntax:  zunlock <<zone_number>

Example:  zunlock 9               //unlock zone 9
          zunlock                 //unlock current zone
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See also:  zlock, total_rezone, write_zone, olc
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NOTE:  You must be IN zone 1 in order to zunlock it due to parser 
	peculiarities.  The rest should work normally.
</help>