Many of the game actions are based upon interval timers, including
combat, most autonomous monster actions, hp/mana/move regeneration, spell
duration, weather, and area resetting.
Of these timers, the hp/mana/move regeneration timer is popularly called
the 'tick'. Ticks on this mud average 30 seconds of real time, but
the actual amount varies randomly from 15 seconds to 45 seconds.
Area resetting happens roughly every 3 minutes if no one is in the
area; less often (15 minutes) if some one is. Also note that objects
lying on the ground will not be regenerated if anyone is in the area when
it resets.