Reserved ExtraDescriptions:
-
COST: Used in building room profiles. It contains the cost of a
player building in default currency.
-
STATIC_RUMOR: Used in rooms. Only the specified rumor will be shown
here.
-
SECONDARY_LONG: Used in objects. The object's long description is
being replaced by this string, when the object is being taken for the first
time.
-
MASK_LONG: Used in objects with AFF MASK. This string is used as
long_descr of the char, wearing this object.
-
AUX_WEAPON: Used in ranged weapons. Contains the VNUM of a weapon
template that's attached to the ranged weapon. (eg a bayonette for a rifle)