Substitution paramters enable details from events
to be embeded into commands that a mob scehdules for execution. This allows
mobs to tailor their reaction to accomodate the mob that caused it.
The basic form of a substitution parameter is:
@xyWhere x determines the item being referenced and y determines the attribute of it being referenced.
The following items can be referenced:
x Meaning - ---------------- g global a actor v victim o observer p primary object s secondary object t text n number r roomThe attributes that can be referenced depend upon the nature of the item:
y Character Object Text Number Room Global - ----------- ------------- ---- ------- ------- ------- 0 a/an a/an text number vnum Mud Name 1 name name garbled text name Mud URL 2 short desc short desc Mud IP 3 his/her/its 4 him/her/it 5 he/she/it 6 man/woman/thing 7 Sir/Lady/Thing 8 Lad/Lass/Thingy 9 Sir/Madam/Thing r vnum of room d vnum of dreaming from room t true name l level levelIf you want an @ sign, use @@.