From: ?
Subject: Saving Poofins And Poofouts
Basically in 'db.c' in char_to_store, I have:

   POOFIN(ch) = st->player_special_data.poofin;
   POOFOUT(ch) = st->player_special_data.poofout;

In store_to_char, I have:

	if (POOFIN(ch))
            st->player_special_data.poofin = POOFIN(ch);
        else
            st->player_special_data.poofin = '\0';

Finally, in 'structs.h' in the specials structure, add:

	char *poofin;
	char *poofout;

