Classes

These are nice data types for dealing with... Data!

 * cache_data
class cache_data {
                   int playtester;
                   int talker_quest;
                   int apex_member;
}

This class is used to record channel cache data. It is used in conjunction with a mapping.

Members:
playtester - whether the player is a playtester or not.
apex_member - whether or not the player is an apex member.
talker_quest - whether or not the player has done the talker quest to gain access to additional channels.
 * talker_args
class talker_args {
                    int status;
                    string * channels;
                    int verbose;
                    int local_echo;
                    mixed colour;
}

This class stores the effect arguments for the talker.

Members:
status - whether or not the talker is on or off
what - channels the talker is listening to
verbose - whether the talker is in verbose or brief mode. (1 is verbose, 0 is brief)
local_echo - is local echo enabled
string - the colour that text is displayed on the screen.

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File last modified: Fri, 05 Sep 2003 23:04:30 GMT

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