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File /obj/implement.c

This is a generic held implement used for cutlery, lockpicks, tissues, basically anything you could hold in your hand but which would not be a weapon. Now of course you could try and fight someone with a dessert spoon but it would be pretty silly so use this instead of a weapon. Best way to use this is via the .imp virtual object.

Written by Ceres


Inherits

This class inherits the following classes /std/basic/holdable.c and /std/object.c

Includes

This class includes the following files /include/money.h, /include/virtual.h, /include/move_failures.h and /include/shops/bank.h

Method index

 o init_dynamic_arg(mapping, )
 o init_static_arg(mapping)
 o int_query_static_auto_load()
 o player_wield(int)
 o query_dynamic_auto_load()
 o query_static_auto_load()

Public Functions

These are functions that everyone can access.

.
 * init_dynamic_arg
void init_dynamic_arg(mapping map,
                       object)
 * init_static_arg
void init_static_arg(mapping map)
 * int_query_static_auto_load
mapping int_query_static_auto_load()
 * player_wield
void player_wield(int pos)
 * query_dynamic_auto_load
mapping query_dynamic_auto_load()
 * query_static_auto_load
mapping query_static_auto_load()

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File last modified: Tue, 14 Oct 2003 17:12:23 GMT

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