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Prime Requisites: Piety, Intelligence
Compatable Races: Barbarian, Cambion, Dark-Elf, Dwarf, Elf, Gnome, Goblin,
	Half-Elf, Half-Giant, Half-Orc, Halfling, Human, Kataran, Kobold,
	Minotaur, Ogre, Orc, Seraph, Tiefling, Troll

Bards are the traveling lore masters and storytellers of Derlith. Early on in
their lives, they set out to travel the land to find out as much as they can.
Often they attend colleges in order to gain expertise in particular areas as
well. As such, they know a lot about the lands and the creatures in them. This
gives bards a unique perspective on almost everything, and chances are that
they will know something about almost anything they find, particularly items
and weapons. A bard's singing ability is legendary, and it is said to be able
to heal the body. Some other more traveled bards are said to be able to
mentally revitalize those that hear their music. It is also said that bards are
able to learn songs which can damage their enemies through the power of magic,
as well as many other magical affects. Some creatures are so enticed by a bards
stories and song, that they are instantly charmed and under the sway of the
bard. Bards play a vital role in Derlith, as they act as historians. Don't let
this fool you. Bards are quite roguish, and they definitely know how to have a
good time.

Abilities: Charm, Sing, Identify
Bards can learn different songs to do different things.

