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    .  .      .  .  |    Help on:  death-sickness    |  .  .      .  .  
..........\                                /..........

Death on Realms is strongly discouraged, but still happens despite players'
best efforts to avoid it. Following a death that has been caused by a monster,
trap, poison, or other effect, a player loses up to 10% of their total
experience. At the 10th level and higher, this loss decreases to 2%, with a
minimum of a 10k loss.

Starting with the 7th level, you will be afflicted with a magical death-
sickness. The duration of this sickness increases with your level, and its 
remaining time can be found by using the effects command.

While you are afflicted with death-sickness, you will find combat much more
difficult, as you will have a random chance of attacking slowly. During
movement, you will also become randomly stunned. Furthermore, you will regain
health and magic points very slowly. The strength of death-sickness is
strongest right after you die, and gradually weakens until it finally wears off.

As a result of the implementation of death-sickness, experience loss for higher
level players has been decreased.

