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Execution
[Nathan Y:]
[C++ extract for dynamic execution deleted.]
My C++ is sketchy, but I think I followed that. In the basics, it is
pretty similar to mine, although my implementation looks a lot uglier.
I think all schemes that allow mixing of native and interpreted code
are going to have some basic similarities.
I have some questions about your example script, however:
- what is the difference between 'parent' and 'master'? I imagine 'master'
to be the PC who started it all with 'hunt', but what is 'parent'?
I imagine it to be the PC or the drone which caused this one to be
created, but if so, how does a message from a deep descendant get
back to the master? Hmm. I guess this was just meant as an example,
given that 'drone:parent()' is being used after it has already been
verified to be null. Ooops.
- how does it stop? Does 'exits' return all of the exits of the room?
Is it something to do with the 'addlevel(-1)'?
- are drones actual NPC's? If so, does 'terminate' delete the NPC or
just stop this execution of its script?
Anyway, thanks for the example - I always like to see snippets of other
people's stuff, just to get the flavour of it.
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- Re: Resets and repops (a really short post), (continued)
- Re: Resets and repops (a really short post),
Adam Wiggins nightfall#inficad,com, Fri 28 Mar 1997, 13:01 GMT
- Re: Resets and repops (a really short post),
Nathan Yospe yospe#hawaii,edu, Sat 29 Mar 1997, 04:09 GMT
- Re: Resets and repops (a really short post),
Nathan Yospe yospe#hawaii,edu, Sat 29 Mar 1997, 08:32 GMT
- Re: Resets and repops (a really short post),
claw claw#null,net, Sat 29 Mar 1997, 13:57 GMT
- Execution,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 24 Mar 1997, 15:00 GMT
- Mixture,
Furball K.L.Lo-94#student,lut.ac.uk, Mon 24 Mar 1997, 05:40 GMT
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