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database stuff
[Jon L:]
:I would guess if the dragon wins, the player still completes the door
:closing? Or you could fail the door slam request based on the failure to
:get a lock? If you fail the door slam, do you retry? It would have side
:affects for multiple characters attempting to walk through doors at the
:same time.
As a player/builder, I think it would be better if things like locking
were not visible at all. So, I would prefer something like the retry,
like Chris L. does, as opposed to failing the slam request.
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- Re: Resets and repops,
coder coder#ibm,net, Sun 06 Apr 1997, 04:08 GMT
- Re: A brief introduction.. ok, you got me: an introduction,
coder coder#ibm,net, Sun 06 Apr 1997, 03:56 GMT
- database stuff,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sun 06 Apr 1997, 02:46 GMT
- Re: Random thoughts,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 05 Apr 1997, 05:09 GMT
- <Possible follow-up(s)>
- Re: Random thoughts,
Jon A. Lambert jlsysinc#ix,netcom.com, Sun 06 Apr 1997, 06:54 GMT
- Re: Random thoughts,
coder coder#ibm,net, Mon 07 Apr 1997, 10:27 GMT
- Re: Random thoughts,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 07 Apr 1997, 12:57 GMT
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