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r.g.m.* - worthwhile thread
Hey, guys. Just a little notice, as none of you seem to be participating
in this one. (CG, this looks like right up your alley)
Check the A Mud Protocol (was: RE: ideas for betterment...) thread on
rec.games.mud.admin... it has gotten out of the usual rut and is starting
to look pretty interesting.
__ _ __ _ _ , , , ,
/_ / / ) /_ /_) / ) /| /| / /\ First Light of a Nova Dawn
/ / / \ /_ /_) / \ /-|/ |/ /_/ Final Night of a World Gone
Nathan F. Yospe - University of Hawaii Dept of Physics - yospe#hawaii,edu
- Thread context:
- A Combat System (please critique!),
S001GMU S001GMU#nova,wright.edu, Fri 18 Apr 1997, 21:14 GMT
- Re: Ho hum (Sockets),
Ling K.L.Lo-94#student,lut.ac.uk, Fri 18 Apr 1997, 08:50 GMT
- Re: (fwd) A Mud Protocol (MUD Markup Language),
coder coder#ibm,net, Thu 17 Apr 1997, 12:16 GMT
- r.g.m.* - worthwhile thread,
Nathan Yospe yospe#hawaii,edu, Thu 17 Apr 1997, 04:27 GMT
- <Possible follow-up(s)>
- Re: r.g.m.* - worthwhile thread,
clawrenc clawrenc#cup,hp.com, Sat 19 Apr 1997, 01:47 GMT
- Re: r.g.m.* - worthwhile thread,
Jeff Kesselman jeffk#tenetwork,com, Sun 20 Apr 1997, 03:04 GMT
- Re: r.g.m.* - worthwhile thread,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 21 Apr 1997, 04:04 GMT
- Steward,
coder coder#ibm,net, Wed 16 Apr 1997, 17:12 GMT
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