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Re: [MUD-Dev] Re: Verb binding
[Chris L:]
:>The discussion of verb
:>binding has hit on this, and it was said that global verbs were more
:>expensive to implement, which I can't see.
:
:I thought I replied to this before. The initial expense is that you
:have to launch a search to find the correct verb to run, and then have
:launch a whole new search to find a search or searches to find the
:objects for that verb to run on.
Perhaps I forgot that reply. If you have global verbs, there is *no*
search to do - just look the string up in a hash table. Many verbs can
guide the search for an object by eliminating some of the possible
places. E.g. 'drop' doesn't have to look anywhere except in your
inventory. Earlier discussion has shown examples where having the verbs
attached to objects has to do the multiple searches, however. Perhaps
we've said enough on this, and will simply have to disagree.
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- Re: [MUD-Dev] Re: Combat,
Jon A. Lambert jlsysinc#ix,netcom.com, Wed 30 Apr 1997, 02:19 GMT
- Re: [MUD-Dev] Re: Combat,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 29 Apr 1997, 21:49 GMT
- Re: [MUD-Dev] Magnetic Scrolls' magical parser,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 29 Apr 1997, 21:43 GMT
- Re: [MUD-Dev] Re: Verb binding,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 29 Apr 1997, 21:43 GMT
- SUBSCRIBE,
Alex Oren alexo#bigfoot,com, Tue 29 Apr 1997, 14:02 GMT
- Email change,
Alex Oren alexo#bigfoot,com, Tue 29 Apr 1997, 13:38 GMT
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