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Re: [MUD-Dev] Magnetic Scrolls' magical parser
In <Pine.LNX.3.91.970428213111.3055C-100000#uni-corn,demon.co.uk>, on
04/28/97 at 07:46 PM, Greg Munt <greg#uni-corn,demon.co.uk> said:
>As an aside, does anyone have any comments on the current
>rec.games.mud.design 'thing' now making noises in the newsgroups? My
>original 'analysis' post was really to suggest a new name for
>rgm.admin, because I felt that that was really what it was being
>used for. I feel that if rgm.design were to be created, rgm.admin
>would become nothing more than a cesspit of spam, ads and flamage.
Yup. Several list members have been active in the newsgroup
discussions including me. However, lets keep the discussion in the
newsgroups. Its not really on-topic for this list and I'd rather
encourage more activity and thought in the r.g.m.* newsgroups (which
it certainly seems to be doing).
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------------(*) Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] Magnetic Scrolls' magical parser, (continued)
- Re: [MUD-Dev] Magnetic Scrolls' magical parser,
Adam Wiggins nightfall#inficad,com, Tue 29 Apr 1997, 11:46 GMT
- Re: [MUD-Dev] Magnetic Scrolls' magical parser,
Shawn Halpenny malachai#iname,com, Tue 29 Apr 1997, 20:49 GMT
- Re: [MUD-Dev] Magnetic Scrolls' magical parser,
clawrenc clawrenc#cup,hp.com, Wed 30 Apr 1997, 01:06 GMT
- Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Wed 07 May 1997, 21:49 GMT
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