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Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
At 10:04 PM 5/1/97 PST8PDT, you wrote:
>Based on my definition of "event-driven", Cold would NOT classify.
>It does have a 'dispatcher' which simulates time-slicing,
>yet it doesn't dispatch events. It only partially approaches this at the
>network level only.
Um, I disagree. Cold does indeed dispatch events. The evnts are hard coded
into the system and are as follows:
(1) packet arrival
(2) heartbeat
(3) connection
(4) conenction close
There may be a few mreo im forgettting. in each case the event is
dispatched in teh form of a method call to an object.
If thsi doesnt fit your def of "event driven" then I tyhink yer beign way
too selective in teh application of this term.
The Amiga's Intuition was clearly event driven, yet all it did was call c
callback functions.
JK
- Thread context:
- Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest),
Jeff Kesselman jeffk#tenetwork,com, Fri 02 May 1997, 10:30 GMT
- <Possible follow-up(s)>
- Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest),
Jon A. Lambert jlsysinc#ix,netcom.com, Fri 02 May 1997, 11:56 GMT
- Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest),
Jeff Kesselman jeffk#tenetwork,com, Fri 02 May 1997, 12:42 GMT
- Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest),
Jeff Kesselman jeffk#tenetwork,com, Sat 03 May 1997, 07:46 GMT
- Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest),
Jeff Kesselman jeffk#tenetwork,com, Sat 03 May 1997, 10:21 GMT
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