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Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)




On 02/05/97 at 08:33 PM, Jeff Kesselman <jeffk#tenetwork,com> said: >At
08:08 PM 5/2/97 PST8PDT, coder#null,net wrote:

>>I model these animations as events.  A mobile moves his next step by
>>having a closing event log a new event to step him forward some time in
>>the future.  

>Pardon me, but it soudns like syntactic sugar on top of a timer event.

>I just don't see it as beign paradigmaticly really all that different
>from animating off of a generic call back timer.  I have sucha  thing in
>my Cold core runnign off the heartbeat,as  I suspect virtually every Cold
>core does.

The difference here, and yes it could be considered mere semantics, is
that I have no such thing as aheart beat (I absolutely refuse to ever have
anything similar to a heartbeat).  The rest is fairly similar to a generic
call back timer except that it is handled internally to the server so
there is no callback per se -- an arguably specious distinction.

-- 
J C Lawrence                               Internet: claw#null,net
----------(*)                              Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...




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