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Re: [MUD-Dev] Introduction
In <Pine.SOL.3.95.970512023540.22643A-100000@sun-cc203>, on 05/11/97
at 06:57 PM, Ling <K.L.Lo-94#student,lut.ac.uk> said:
>I may as well drop in my extremely vague aims:
>Majority of mud specific stuff coded into the server itself, eg:
>combat, standard object, room, people, elastic bands.
>Attachment of code to any object.
>Disk based.
>*Portable*
My goals are quite similar and reverse:
Nothing that has anything to do with games, game worlds. or
game implementation in the server.
Objects are code.
Objects are user-editable, user-creatable.
Disk-based.
Non-portable,
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------------(*) Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
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