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Re: [MUD-Dev] Introduction



In <Pine.SOL.3.95.970512023540.22643A-100000@sun-cc203>, on 05/11/97 
   at 06:57 PM, Ling <K.L.Lo-94#student,lut.ac.uk> said:


>I may as well drop in my extremely vague aims:

>Majority of mud specific stuff coded into the server itself, eg:
>combat, standard object, room, people, elastic bands.

>Attachment of code to any object.

>Disk based.

>*Portable*

My goals are quite similar and reverse:

  Nothing that has anything to do with games, game worlds. or 
  game implementation in the server.

  Objects are code.

  Objects are user-editable, user-creatable.
  
  Disk-based.

  Non-portable,

-- 
J C Lawrence                           Internet: claw#null,net
(Contractor)                           Internet: coder#ibm,net
---------------(*)               Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...




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