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Re: [MUD-Dev] Introduction
In <fxcg1vtmmfx.fsf#phantasm,thekeep.org>, on 05/11/97
at 08:26 PM, Dan Root <dar#thekeep,org> said:
>The other two code bases I was primarily interested in (UnterMUD and
>UberMUD) were quite small as well, with most of the features I
>wanted, but with quirky coding (MJR's code is beautiful... if you can
>understand it) that made modifaction hard.
Uber also has one of the more baroque security models out there. Its
very difficult to maintain a secure system with it.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------------(*) Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] Introduction, (continued)
- Re: [MUD-Dev] Introduction,
Ling K.L.Lo-94#student,lut.ac.uk, Mon 12 May 1997, 13:33 GMT
- Re: [MUD-Dev] Introduction,
clawrenc clawrenc#cup,hp.com, Wed 14 May 1997, 01:11 GMT
- Re: [MUD-Dev] Introduction,
clawrenc clawrenc#cup,hp.com, Wed 14 May 1997, 04:03 GMT
- [MUD-Dev] Introduction,
Ross Nicoll rnicoll#lostics,thenet.co.uk, Mon 12 May 1997, 21:49 GMT
- Re: [MUD-Dev] Introduction,
clawrenc clawrenc#cup,hp.com, Wed 14 May 1997, 00:58 GMT
- Re: [MUD-Dev] Introduction,
clawrenc clawrenc#cup,hp.com, Wed 14 May 1997, 01:44 GMT
- Re: [MUD-Dev] Introduction,
Miroslav Silovic silovic#srce,hr, Mon 12 May 1997, 16:29 GMT
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