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Re: [MUD-Dev] Introduction
In <Pine.SOL.3.95.970514075615.12883B-100000@sun-cc203>, on 05/14/97
at 07:45 AM, Ling <K.L.Lo-94#student,lut.ac.uk> said:
>One of my aims is to be able to run a separate process which can talk
>to the server, run a scenario and then die in the corner. How to do
>this, I'm not quite sure, either via TCP, then another CPU can take
>the load, or via shared memory, which looks sort of dodgy.
Why have the requirement that it be a sperate process? Why not have
it created within the MUD DB, and then selectively animated there.
Further add a simple method for DB sections to be exported for import
to another server/DB and Bob's your uncle.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------------(*) Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] Introduction, (continued)
- Re: [MUD-Dev] Introduction,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 12 May 1997, 21:50 GMT
- Re: [MUD-Dev] Introduction,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 12 May 1997, 21:50 GMT
- Re: [MUD-Dev] Introduction,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 13 May 1997, 12:59 GMT
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