MUD-Dev
mailing list archive

[ Other Periods  | Other mailing lists  | Search  ]

Date:  [ Previous  | Next  ]      Thread:  [ Previous  | Next  ]      Index:  [ Author  | Date  | Thread  ]

Re: [MUD-Dev] RP thesis...



In <Pine.LNX.3.96.970519170804.777L-100000#mpc,dyn.ml.org>, on
05/19/97 
   at 07:59 PM, Matt Chatterley <root#mpc,dyn.ml.org> said:

>Yeah, this is an excellent case example. Alchohol will largely
>increase healing rate (metabolism for all intents/purposes) as well
>as providing another 'morale' booster for the troops (it's a good
>thing for friends to have a pint together in the ideal warm and homey
>inn type environment).

Ignoring the obvious political incorectnesses (drinking alcohol for
health), there's an implicit level of social engineering going on here
which states that certain *social* environments are of necessity
beneficial for the physical health of the player.  Do you really want
to do that with all of its side implications?

-- 
J C Lawrence                           Internet: claw#null,net
(Contractor)                           Internet: coder#ibm,net
---------------(*)               Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...




[ Other Periods  | Other mailing lists  | Search  ]