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Re: [MUD-Dev] Languages
In <338c1fce.16025866#relay,mnsinc.com>, on 05/23/97
at 09:48 AM, caliban#darklock,com (Caliban Tiresias Darklock) said:
>The problem I see in projects built using proper OOP in C++ is that
>the same data is validated over... and over... and over... and
>over... because none of the objects can make any assumptions about
>the others, so they can't ever take for granted that someone else has
>validated the data. If they did, they'd break the whole reuse thing.
Actually that's what I've been doing with stratight C and procedural
programming for years. I've always been a big fan of heavy sanity
checking. Then OOP came along and made it de rigeuer.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------------(*) Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] Languages, (continued)
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