Caliban Tiresias Darklock writes: > Something I've discussed with some people is the idea that when a > player dies in a game with permanent death, it's terribly > demoralising to start over at ground zero. One thing I have > considered doing is allowing them to take some credit for previous > accomplishments in the form of benefits and artificial advancement > for the next character.
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., (continued)
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., Caliban Tiresias Darklock caliban#darklock,com, Fri 23 May 1997, 10:54 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., Ben Greear greear#pollux,cs.uga.edu, Fri 23 May 1997, 11:50 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., coder coder#ibm,net, Sun 25 May 1997, 03:22 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., Caliban Tiresias Darklock caliban#darklock,com, Sun 25 May 1997, 09:39 GMT
- Starting characters (was: Alright...), Jamie Norrish jamie#sans,vuw.ac.nz, Sun 25 May 1997, 11:17 GMT
- [MUD-Dev] Starting characters (was: Alright...), Jamie Norrish jamie#sans,vuw.ac.nz, Sun 25 May 1997, 13:55 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., coder coder#ibm,net, Sun 25 May 1997, 13:16 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., Caliban Tiresias Darklock caliban#darklock,com, Sun 25 May 1997, 15:05 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., coder coder#ibm,net, Mon 26 May 1997, 03:07 GMT