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Re: [MUD-Dev] Languages
[Miro:]
:(I consider GC to be the key feature of a MUD language, after
:incredible ammount of time wasted on tracing leaks, bad access,
:and similar problems. C++ constructors and destructors alleviate
:this problem, but if you run out of luck, not even Purify will
:save you.)
Is that in the MUD language, or the language used to implement the MUD?
Neither of mine has a garbage collector. The implementation language is
like C with syntax. The MUD language has types like strings, lists, tables,
etc. mostly stored in the database (not strings, which are not use-
counted). When a db entity's usecount goes to zero, it is deleted, and
the use-counts of anything it points at decremented, etc.
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- Re: [MUD-Dev] Languages, (continued)
- Re: [MUD-Dev] Languages,
Jeff Kesselman jeffk#tenetwork,com, Sun 25 May 1997, 08:14 GMT
- Re: [MUD-Dev] Languages,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 26 May 1997, 00:10 GMT
- Re: [MUD-Dev] Languages,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 26 May 1997, 00:10 GMT
- Re: [MUD-Dev] Languages,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 26 May 1997, 00:17 GMT
- Re: [MUD-Dev] Languages,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 26 May 1997, 01:08 GMT
- Re: [MUD-Dev] Languages,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 26 May 1997, 01:36 GMT
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