MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Internal Mud Languages
I have been having struggles of late with Flex++, Bison++ and
PCCTS. I have seen many examples of grammars of mud internal
languages and other languages. I must say I really do not
like the code being generated from these utilities and/or would
like to write my own custom scanner, parser and executor.
PCCTS code is the most readable, but I have yet to find a good
example of a simple virtual machine using PCCTS.
I have been attempting to decipher the LCC compiler which
produces native 486 code. An implementation of C with all it's
semantic/syntax complexities is quite a bit more than I had in
mind.
Can anyone point me to some very basic examples/documentation
of these functions carried out completely?
JL
Some are born to sweet delight, some are born to endless night
- Thread context:
- Re: [MUD-Dev] Internal Mud Languages, (continued)
- Re: [MUD-Dev] Starting characters (was: Alright...),
Jeff Kesselman jeffk#tenetwork,com, Mon 26 May 1997, 02:22 GMT
- Internal Mud Languages,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 26 May 1997, 02:18 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 26 May 1997, 00:10 GMT
- Rooms, 3D arrays, etc.,
Michael Hohensee michael#sparta,mainstream.net, Sun 25 May 1997, 20:28 GMT
[ Other Periods
| Other mailing lists
| Search
]