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Re: [MUD-Dev] Rooms, 3D arrays, etc.



> From: clawrenc#cup,hp.com
> 
> Not only that, but you will get into side effect problems where
> generating the sequence to derive from A from B results in a certain
> value at B, but conversely generating the sequence from C to get B
> gets a different value.  This can get *really* hairy to track down and
> provably ensure will not happen.
>
Chris or anyone:

Does multi-threading have any affects on seeds used in the random
generator.  Does anyone know if this is truly thread safe?

JL
 
-
"If I'd known it was harmless, I would have killed it myself"
*- Through a Scanner Darkly - PKD -*

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