MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Re: [MUD-Dev] Life
At 08:23 PM 6/4/97 PST8PDT, jc lawrence wrote:
>In <3.0.32.19970603202250.009e2710#mail,tenetwork.com>, on 06/03/97
> at 08:21 PM, Jeff Kesselman <jeffk#tenetwork,com> said:
>
>>At 07:15 PM 6/3/97 PST8PDT, jc lawrence:
>
>>>Was the real "crime" the fact that that a child was involved, or was
>>>it that a character had been done away with in a disfavourable manner.
>...
>>The crime, as such, is the same as most abusive thinsg in an Rp
>>environment-- impacting the other persons story in an unwanted
>>manner.
>
>Given that why not just ressurect the child character from the DB,
>bonk the molester on the head, and resume from where everyone left
>off? Whoops! Turned down a wrong path here: back up, turn around,
AH. A good question Chris. The answer will probably seem nonsensical to
you. even i have to admit its a bit strange...
This breaks the ethos of the roleplayer. If we ignored the bad things when
they happened we woudl end u pwith very uninteresting characters. This is
the same reason why in DSO our SDKs, or whatever you want to call them,
whose idea of roleplayign ;'evil' was toi piss peopel off, would drop
carrier to avoid deat hwhoiel their victims woudl not.
Actions like this break the spirit of the game as they play it.
Did i make that make any sense?
JK
- Thread context:
- Re: [MUD-Dev] Mob AI, (continued)
- Re: [MUD-Dev] Life,
Jeff Kesselman jeffk#tenetwork,com, Thu 01 Jan 1970, 14:58 GMT
- <Possible follow-up(s)>
- Re: [MUD-Dev] Life,
ashen ashen#pixi,com, Sat 03 Jan 1970, 08:02 GMT
- Re: [MUD-Dev] Life,
Jeff Kesselman jeffk#tenetwork,com, Sat 03 Jan 1970, 12:50 GMT
- Re: [MUD-Dev] Life,
Jeff Kesselman jeffk#tenetwork,com, Tue 06 Jan 1970, 15:24 GMT
- Re: [MUD-Dev] Life,
ashen ashen#pixi,com, Tue 27 May 1997, 14:47 GMT
[ Other Periods
| Other mailing lists
| Search
]