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Re: [MUD-Dev] Room-based vs. coordinate-based
At 09:24 AM 6/12/97 PST8PDT, you wrote:
>I'm working on R-tree based rooms (but I suspect I'll have to move my
>current R-tree implementation into the driver, since it's both complex
>and critical).
Interesting. Care to define an R-Tree, miro? The data structure for some
reason is pulling up a blank for me.
JK
- Thread context:
- Re: [MUD-Dev] Room-based vs. coordinate-based, (continued)
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Huibai ashen#pixi,com, Thu 05 Jun 1997, 12:15 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Brandon J. Rickman ashes#pc4,zennet.com, Tue 10 Jun 1997, 06:45 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Brandon J. Rickman ashes#pc4,zennet.com, Thu 12 Jun 1997, 08:54 GMT
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