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Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
At 08:39 PM 6/19/97 PST8PDT, Nathan wrote:
>:Part of your mistake ofcourse is that you are treatign AD&D characters as
>:normal peopel. Theya re not, at high levels they are epic heros.
>
>Which is rather odd. A world with a hundred epic heroes running around all
>the time... bleah. AD&D does not translate well to muds.
Ahah. Now THIS is an interestign issue and oft not well addressed.
The goal of the adventure gamer is to be a hero. How do yo usupport a world
full of geros? An interestign design topic...
- Thread context:
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., (continued)
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Nathan Yospe yospe#hawaii,edu, Fri 20 Jun 1997, 01:50 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Jeff Kesselman jeffk#tenetwork,com, Fri 20 Jun 1997, 13:28 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Jeff Kesselman jeffk#tenetwork,com, Fri 20 Jun 1997, 13:31 GMT
- Re: [MUD-Dev] Heroes,
Nathan Yospe yospe#hawaii,edu, Sat 21 Jun 1997, 11:12 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Matt Chatterley root#mpc,dyn.ml.org, Sat 21 Jun 1997, 17:07 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
clawrenc clawrenc#cup,hp.com, Thu 26 Jun 1997, 02:23 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Alex Oren alexo#bigfoot,com, Fri 20 Jun 1997, 00:27 GMT
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