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Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
At 07:15 PM 6/20/97 PST8PDT, JL wrote:
> Much
>of what I have seen in servers (Diku-derived) resembles the "Monty Hall"
>style campaigns of D&D at its worst.
>
Yep. I see tw opreasons fro this...
(1) Its an easy, mindless game to design and write
(2) Its an easy, mindless way to play and many of the players onlien have
never really been exposed to what serious roleplay is all about.
COmbatting this phenomenon as wellas a numerb fo other bad habits of
online roleplayers (like quest bashign and monster farming) have been key
goals in the design of oru current project.
JK
>
>JL
>
>
- Thread context:
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE..., (continued)
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Jeff Kesselman jeffk#tenetwork,com, Mon 02 Jun 1997, 06:46 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 02 Jun 1997, 09:57 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Jon A. Lambert jlsysinc#ix,netcom.com, Fri 20 Jun 1997, 14:16 GMT
- Re: [MUD-Dev] Alright... IF your gonan do DESIESE...,
Matt Chatterley root#mpc,dyn.ml.org, Mon 23 Jun 1997, 02:31 GMT
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