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Re: [MUD-Dev] RP=MUSH/PG=MUD



At 08:18 PM 6/20/97 PST8PDT,Adam W. wrote:
>can't figure out how to interact with the game.  Ours is particularly
>bad since the game world is so open-ended (no easy-to-define goals from
>the moment you start playing) and so complex (no simple list of special-case
>rules as with a pen and paper RPG).

I rather object to this characterization.. if you had said "AD&D" or "an
OLD pen and paper RPG" I might have agreed.

I suggest you look at Hero system, and its child the new Fusion system.

JK

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