MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Re: [MUD-Dev] RP=MUSH/PG=MUD
At 08:18 PM 6/20/97 PST8PDT,Adam W. wrote:
>can't figure out how to interact with the game. Ours is particularly
>bad since the game world is so open-ended (no easy-to-define goals from
>the moment you start playing) and so complex (no simple list of special-case
>rules as with a pen and paper RPG).
I rather object to this characterization.. if you had said "AD&D" or "an
OLD pen and paper RPG" I might have agreed.
I suggest you look at Hero system, and its child the new Fusion system.
JK
>
>
>
- Thread context:
- Re: [MUD-Dev] RP=MUSH/PG=MUD, (continued)
[ Other Periods
| Other mailing lists
| Search
]