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Re: [MUD-Dev] RP=MUSH/PG=MUD
At 10:09 PM 6/22/97 PST8PDT, JCL wrote:
>Writing as list owner:
>
>Unless someone can give me, off the list, a good clearly stated reason
>that this renewed styles of RP/non-RP thread is actually signal and
>not noise or valuless meta discussion, I'd like to request that the
>thread die. Volunteers?
Thsi had a point though i think its gone as faar as is sueful-- to wit,
adressing the issue of "knowing the rules" as a good or bad afctor ina MUD
environment.
The poitn i tried to make is that its irellevent to one segment of the
population, ie the roleplayers, but may be important to another, the rules
player.
End of topic.
>
>--
>J C Lawrence Internet: claw#null,net
>----------(*) Internet: coder#ibm,net
>...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
>
>
>
- Thread context:
- Re: [MUD-Dev] RP=MUSH/PG=MUD, (continued)
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
Jeff Kesselman jeffk#tenetwork,com, Mon 23 Jun 1997, 02:40 GMT
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
Adam Wiggins nightfall#user1,inficad.com, Mon 23 Jun 1997, 10:43 GMT
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
Jeff Kesselman jeffk#tenetwork,com, Mon 23 Jun 1997, 11:51 GMT
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
coder coder#ibm,net, Mon 23 Jun 1997, 12:03 GMT
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
Jeff Kesselman jeffk#tenetwork,com, Mon 23 Jun 1997, 12:18 GMT
Re: [MUD-Dev] RP=MUSH/PG=MUD,
Caliban Tiresias Darklock caliban#darklock,com, Sun 22 Jun 1997, 04:16 GMT
Re: [MUD-Dev] Meta,
clawrenc clawrenc#cup,hp.com, Thu 26 Jun 1997, 07:57 GMT
Re: [MUD-Dev] RP=MUSH/PG=MUD,
clawrenc clawrenc#cup,hp.com, Thu 26 Jun 1997, 02:33 GMT
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