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Re: [MUD-Dev] Room-based vs. coordinate-based
On Sun, 22 Jun 1997, Alex Oren wrote:
:Which brings me back to the topic.
:How would I implement the equivalent of room-spoofs in a coordinate-based
:setting?
Nodes of interaction - transparent sublocales with their own coordinate
systems, joined by message/information/object passing barriers. Just spoof
a node. And have your builders place nodes in terms of reasonable
boundaries.
:Have fun,
:Alex
If you need more, I have a 12 page design document on nodes and
boundaries.
__ _ __ _ _ , , , ,
/_ / / ) /_ /_) / ) /| /| / /\ First Light of a Nova Dawn
/ / / \ /_ /_) / \ /-|/ |/ /_/ Final Night of a World Gone
Nathan F. Yospe - University of Hawaii Dept of Physics - yospe#hawaii,edu
- Thread context:
- Re: [MUD-Dev] Room-based vs. coordinate-based, (continued)
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Shawn Halpenny malachai#iname,com, Fri 13 Jun 1997, 20:34 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Alex Oren alexo#bigfoot,com, Mon 23 Jun 1997, 15:59 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Shawn Halpenny malachai#iname,com, Mon 23 Jun 1997, 23:52 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
clawrenc clawrenc#cup,hp.com, Tue 01 Jul 1997, 06:45 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Nathan Yospe yospe#hawaii,edu, Tue 24 Jun 1997, 01:33 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Alex Oren alexo#bigfoot,com, Tue 24 Jun 1997, 14:09 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
Nathan Yospe yospe#hawaii,edu, Wed 25 Jun 1997, 11:07 GMT
- Re: [MUD-Dev] Room-based vs. coordinate-based,
clawrenc clawrenc#cup,hp.com, Tue 01 Jul 1997, 06:06 GMT
Re: [MUD-Dev] Room-based vs. coordinate-based,
Alex Oren alexo#bigfoot,com, Mon 09 Jun 1997, 22:05 GMT
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