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[NOISE] common server design
On Wed, 25 Jun 1997, Jon A. Lambert wrote:
> 1) open 15,8,15;print#15,"c0:fileb=filea";close 15
Vic 20 / C64.
> 2) cp filea fileb
Unix
> 3) copy filea fileb
DOS
> 4) pip fileb=filea
CP/M
> 5) assign sysut1,dsn=filea,disp=old
> assign sysut2,dsn=fileb,disp=new
> exec iebgener
> end
haven't a clue.
The fact that there are so many ways of representing such a simple
operation has relevance to the design of command line interfaces to muds.
What is needed is a proper natural language parser capable of
understanding commands typed in normal English. Current NLP technology
doesn't deal with context-dependent abbreviations, though SRI may throw
money at this if anyone's willing to pay for the research.
Mk
- Thread context:
- Re: [MUD-Dev] common server design, (continued)
- Re: [MUD-Dev] common server design,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Fri 27 Jun 1997, 13:04 GMT
- Re: [MUD-Dev] common server design,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 28 Jun 1997, 10:30 GMT
- Re: [MUD-Dev] common server design,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 28 Jun 1997, 23:27 GMT
- [MUD-Dev] common server design,
Cynbe ru Taren cynbe#laurel,actlab.utexas.edu, Mon 30 Jun 1997, 01:44 GMT
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