MUD-Dev
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Last updated: Mon 04 Oct 1999, 16:51
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Wed 01 Oct 1997, 04:51 GMT
Dupes
, coder
coder#ibm,net
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Tue 30 Sep 1997, 23:53 GMT
Re: [MUD-Dev] UI Issues: Anti-scripting techniques
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] UI Issues: Dealing with Lag
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Stranger in a Strange Land
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] OT: Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: To flame or not to flame (was: Usability and ...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Usability and interface
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
, clawrenc
clawrenc#cup,hp.com
Mon 29 Sep 1997, 22:19 GMT
Re: [MUD-Dev] META: To flame or not to flame (was: Usability and ...)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] A place of my own
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, Marian Griffith
gryphon#iaehv,nl
What to do with the first summary?
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Usability and interface and who the hell is suppo
, Maddy
maddy#fysh,org
NPC AI
, Brian Price
blprice#bedford,net
Reusable plots for quests
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Broly
gunther#online1,magnus1.com
Re: [MUD-Dev] Usability and interface
, Broly
gunther#online1,magnus1.com
Sun 28 Sep 1997, 21:46 GMT
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] UI Issues: Anti-scripting techniques
, Brian Price
blprice#bedford,net
Balance of Character Power
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] UI Issues: Anti-scripting techniques
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Usability and interface
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] UI Issues: Anti-scripting techniques
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppon
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] UI Issues: Anti-scripting techniques
, Travis Casey
efindel#polaris,net
Sat 27 Sep 1997, 23:29 GMT
Re: [MUD-Dev] Usability and interface
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Usability and interface
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Focus (Was: Usability and interface and who the hell is suppo)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] War and language (Was: Usability and interface and who the hell is supposed to be playing, anyway?) (Was: PK Again)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Usability and interface
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface
, Dan Shiovitz
dbs#cs,wisc.edu
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user2,inficad.com
Fri 26 Sep 1997, 23:55 GMT
Re: [MUD-Dev] To flame or not to flame (was: Usability and ...)
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Usability and interface
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] more classes (Usability and interface and who the hell is suppo)
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Usability and interface
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] A place of my own
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Shawn Halpenny
malachai#iname,com
RE: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] more classes (Usability and interface and who the hell is suppo)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] more classes (Usability and interface and who the hell is suppo)
, Brandon J. Rickman
ashes#pc4,zennet.com
[MUD-Dev] Usability and interface
, Maddy
maddy#fysh,org
[MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Maddy
maddy#fysh,org
[MUD-Dev] A place of my own
, Maddy
maddy#fysh,org
[MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing
, Shawn Halpenny
malachai#iname,com
[MUD-Dev] Usability and interface
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Usability and interface
, Broly
gunther#online1,magnus1.com
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
, Miroslav Silovic
silovic#mare,zesoi.fer.hr
Re: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface
, Broly
gunther#online1,magnus1.com
UI Issues: Dealing with Lag
, Brian Price
blprice#bedford,net
UI Issues: Anti-scripting techniques
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Usability and interface
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] OT: Usability and interface
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] A place of my own
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Thu 25 Sep 1997, 23:59 GMT
Re: [MUD-Dev] Usability and interface
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] A place of my own
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] more classes (Usability and interface and who the hell is suppo)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] A place of my own
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] To flame or not to flame (was: Usability and ...)
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] META: To flame or not to flame (was: Usability and ...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] A place of my own
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Usability and interface
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] A place of my own
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Affecting the world
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: (fwd) Key, new server code in Java
, coder
coder#ibm,net
[MUD-Dev] Usability and interface
, Maddy
maddy#fysh,org
[MUD-Dev] Usability and interface
, Maddy
maddy#fysh,org
[MUD-Dev] Usability and interface and who the hell is suppo
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Wed 24 Sep 1997, 23:10 GMT
Re: [MUD-Dev] To flame or not to flame (was: Usability and ...)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Marian Griffith
gryphon#iaehv,nl
RE: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] META: To flame or not to flame (was: Usability and ...)
, clawrenc
clawrenc#cup,hp.com
RE: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Broly
broly#mail,bcpl.lib.md.us
Re: [MUD-Dev] Usability and interface
, Broly
broly#mail,bcpl.lib.md.us
Re: [MUD-Dev] META: To flame or not to flame (was: Usability and ...)
, Broly
broly#mail,bcpl.lib.md.us
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Broly
broly#mail,bcpl.lib.md.us
RE: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Affecting the world
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user2,inficad.com
[MUD-Dev] Usability and interface
, Maddy
maddy#fysh,org
[MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Affecting the world
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
Re: (fwd) Avios 1.2.0
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Types of game
, clawrenc
clawrenc#cup,hp.com
Tue 23 Sep 1997, 23:52 GMT
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, clawrenc
clawrenc#cup,hp.com
RE: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] META: To flame or not to flame (was: Usability and ...)
, coder
coder#ibm,net
[MUD-Dev] Usability and interface and who the hell is suppo
, Maddy
maddy#fysh,org
[MUD-Dev] Usability and interface
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Usability and interface
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] To flame or not to flame (was: Usability and ...)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
Mon 22 Sep 1997, 23:34 GMT
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
RE: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
[MUD-Dev] To flame or not to flame (was: Usability and ...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface
, Jon A. Lambert
jlsysinc#ix,netcom.com
RE: [MUD-Dev] Usability and interface
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Usability and interface
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Types of game
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Sun 21 Sep 1997, 23:52 GMT
Re: [MUD-Dev] Types of game
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] PK again (was: Character evolution)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Affecting the world
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Types of game
, coder
coder#ibm,net
Re: [MUD-Dev] Types of game
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] PK again (was: Character evolution)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Affecting the world
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Types of game
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user1,inficad.com
Sat 20 Sep 1997, 22:08 GMT
Re: [MUD-Dev] Usability and interface
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Adam Wiggins
nightfall#user2,inficad.com
RE: [MUD-Dev] Usability and interface
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Usability and interface
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Types of game
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Types of game
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Types of game
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Affecting the world
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface and who the hell is supposed to
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Types of game
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Affecting the world
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Affecting the world
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, coder
coder#ibm,net
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Usability and interface
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] PK again (was: Character evolution)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Something complete different
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
Fri 19 Sep 1997, 23:38 GMT
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Something complete different
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] PK again (was: Character evolution)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Nathan Yospe
yospe#hawaii,edu
RE: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Miroslav Silovic
silovic#petra,zesoi.fer.hr
Re: [MUD-Dev] games gender bias (Re: Affecting the world)
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
RE: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Miroslav Silovic
silovic#petra,zesoi.fer.hr
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Ola Fosheim Grøstad
olag#ifi,uio.no
games gender bias (Re: Affecting the world)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Thu 18 Sep 1997, 22:35 GMT
Re: [MUD-Dev] Something complete different
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Something complete different
, Jon A. Lambert
jlsysinc#ix,netcom.com
RE: [MUD-Dev] Usability and interface and who the hell is suppo
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, clawrenc
clawrenc#cup,hp.com
RE: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway?
, ##Make Nylander
thenewt#use,usit.net
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway?
, Maddy
maddy#fysh,org
Re: [MUD-Dev] PK again (was: Character evolution)
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Usability and interface and who the hell is suppo
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Usability and interface and who the hell is supposed to
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Affecting the world
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Affecting the world
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Wed 17 Sep 1997, 23:54 GMT
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Affecting the world
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Something complete different
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Mud Games
, clawrenc
clawrenc#cup,hp.com
[MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway?
, ##Make Nylander
thenewt#use,usit.net
Re: [MUD-Dev] Resource management
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] PK again (was: Character evolution)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] PK again (was: Character evolution)
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Affecting the world
, Marian Griffith
gryphon#iaehv,nl
RE: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Affecting the world
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Affecting the world
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Affecting the world
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] PK again (was: Character evolution)
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] PK again (was: Character evolution)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Affecting the world
, Jon A. Lambert
jlsysinc#ix,netcom.com
Tue 16 Sep 1997, 21:03 GMT
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] PK again (was: Character evolution)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] C&C and Event Rescheduling
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Affecting the world
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Affecting the world
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jon A. Lambert
jlsysinc#ix,netcom.com
Mon 15 Sep 1997, 17:09 GMT
No Subject
, HALE2 Root
root#hawaii,edu
No Subject
, HALE2 Root
root#hawaii,edu
RE: [MUD-Dev] Modeling spells/skills as collections of affects
, Caliban Tiresias Darklock
caliban#darklock,com
No Subject
, HALE2 Root
root#hawaii,edu
No Subject
, HALE2 Root
root#hawaii,edu
No Subject
, HALE2 Root
root#hawaii,edu
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Affecting the world
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] MUD Design Fundamentals(Was: Looking for
, Jon A. Lambert
jlsysinc#ix,netcom.com
Sun 14 Sep 1997, 19:17 GMT
Re: [MUD-Dev] PK again (was: Character evolution)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
No Subject
, HALE2 Root
root#hawaii,edu
Re: [MUD-Dev] Alignment
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Problems with admin thru consensus (long)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Re: Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] PK again (was: Character evolution)
, Nathan Yospe
yospe#hawaii,edu
Sat 13 Sep 1997, 23:45 GMT
Re: [MUD-Dev] PK again (was: Character evolution)
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Mud Games
, Travis Casey
efindel#io,com
Re: [MUD-Dev] PK again (was: Character evolution)
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Re: Character evolution
, Adam Wiggins
nightfall#user1,inficad.com
[MUD-Dev] Mud Games (fwd)
, Make Nylander
thenewt#USIT,NET
Fri 12 Sep 1997, 23:01 GMT
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
[MUD-Dev] Resource management
, Felix A. Croes
felix#xs1,simplex.nl
Re: [MUD-Dev] Affecting the world
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Mud Games
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Re: Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Alignment
, clawrenc
clawrenc#cup,hp.com
Problems with admin thru consensus (long)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Mud Games
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New topic: AI and NPCs
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Mud Games
, Travis S. Casey
efindel#io,com
Re: Character evolution
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] Mud Games
, clawrenc
clawrenc#cup,hp.com
Thu 11 Sep 1997, 22:54 GMT
Re: [MUD-Dev] Affecting the world
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Dan Shiovitz
scythe#u,washington.edu
Re: [MUD-Dev] MUD universe
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New topic: AI and NPCs
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re: Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] MUD universe
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New topic: AI and NPCs
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] MUD Design Fundamentals(Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Getting players to cooperate (was Modeling spells/skills as collections of affects)
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Alignment
, Jon A. Lambert
jlsysinc#ix,netcom.com
Wed 10 Sep 1997, 15:31 GMT
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Alignment
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jon A. Lambert
jlsysinc#ix,netcom.com
Tue 09 Sep 1997, 21:06 GMT
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Modeling spells/skills as collections of affects
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] Alignment
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Character evolution
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Mon 08 Sep 1997, 18:08 GMT
Re: [MUD-Dev] New topic: AI and NPCs
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] NPC AI and Learning.
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Alignment
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Affecting the world
, Maddy
maddy#fysh,org
Re: [MUD-Dev] NPC AI and Learning.
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] Mud Games
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] NPC AI and Learning.
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Mud Games
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Mud Games
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Affecting the world
, Miroslav Silovic
silovic#mare,zesoi.fer.hr
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Mud Games
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Mud Games
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] ramblings on resets and other random things
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] New topic: AI and NPCs
, Jon A. Lambert
jlsysinc#ix,netcom.com
Sun 07 Sep 1997, 21:57 GMT
[MUD-Dev] Affecting the world
, ##Make Nylander
thenewt#use,usit.net
Re: [MUD-Dev] Invitation to mudlist, a mailinglist for concepts in mud design
, Ned Lovely
njl#ccs,neu.edu
NPC AI and Learning.
, Michael Hohensee
michael#sparta,mainstream.net
Re: MUD Development Digest
, Matthew R. Sheahan
chaos#crystal,palace.net
Re: [MUD-Dev] Mud Games
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
ramblings on resets and other random things
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Affecting the world
, Matt Chatterley
root#mpc,dyn.ml.org
[MUD-Dev] Affecting the world
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Mud Games
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Mud Games
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Mud Games
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Mud Games
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] New topic: AI and NPCs
, Matt Chatterley
root#mpc,dyn.ml.org
Sat 06 Sep 1997, 19:39 GMT
Re: [MUD-Dev] Porn threads
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] MUD universe
, Felix A. Croes
felix#xs1,simplex.nl
Re: [MUD-Dev] New to this mailing list
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] New topic: AI and NPCs
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Invitation to mudlist, a mailinglist for concepts in mud design
, Bruce Mitchener
ubmitche#mcs,drexel.edu
Re: [MUD-Dev] MAGE 2 MAGE Spell System
, Travis Casey
efindel#io,com
Re: [MUD-Dev] New topic: AI and NPCs
, Matt Chatterley
root#mpc,dyn.ml.org
Invitation to mudlist, a mailinglist for concepts in mud design
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals(Was: Looking for
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Porn threads
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Critical Hits
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Re: Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] MUD universe
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Fri 05 Sep 1997, 23:49 GMT
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Dan Shiovitz
scythe#u,washington.edu
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re: MUD Universe
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New topic: AI and NPCs
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New topic: AI and NPCs
, clawrenc
clawrenc#cup,hp.com
Invitation to mudlist, a mailinglist for concepts in mud design
, Ola Fosheim Grøstad
olag#ifi,uio.no
Porn threads
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New to this mailing list
, Jeff Kesselman
jeffk#tenetwork,com
MAGE 2 MAGE Spell System
, clawrenc
clawrenc#cup,hp.com
Critical Hits
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] MUD universe
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Character evolution
, The Eternal City
eternal#eternal,eternal-city.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] New to this mailing list
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Alignment
, Jon A. Lambert
jlsysinc#ix,netcom.com
Thu 04 Sep 1997, 23:50 GMT
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] MUD universe
, Felix A. Croes
felix#xs1,simplex.nl
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
[MUD-Dev] Character evolution
, ##Make Nylander
thenewt#use,usit.net
Re: [MUD-Dev] Re:)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re:)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] MUD universe
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Everybody was African fighting..
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] "Social control", was butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] MUD universe
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Everybody was Kung-Fu fighting.. [was AI and NPCs]
, Ola Fosheim Grøstad
olag#ifi,uio.no
OT: Attributions
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] Character evolution
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Character evolution
, Maddy
maddy#fysh,org
Re: [MUD-Dev] Character evolution
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Shawn Halpenny
malachai#iname,com
Modeling spells/skills as collections of affects
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Character evolution
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] OT: Attributions
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Miroslav Silovic
silovic#mare,zesoi.fer.hr
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Miroslav Silovic
silovic#mare,zesoi.fer.hr
Re: [MUD-Dev] Everybody was Kung-Fu fighting.. [was AI and NPCs]
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Re:)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] "Social control", was butthead features
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Everybody was Kung-Fu fighting.. [was AI and NPCs]
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Alignment & Introductions
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, Travis Casey
efindel#io,com
Wed 03 Sep 1997, 23:51 GMT
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Travis Casey
efindel#io,com
Re: [MUD-Dev] New topic: AI and NPCs
, Ned Lovely
njl#ccs,neu.edu
Everybody was Kung-Fu fighting.. [was AI and NPCs]
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] New topic: AI and NPCs
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Psychology, psychiatry, and other such
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Alignment
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New to this mailing list
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] New to this mailing list
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New to this mailing list
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] New Topic: Butthead features
, coder
coder#ibm,net
Modeling spells/skills as collections of affects
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] New to this mailing list
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] OT: Attributions
, Jeff Kesselman
jeffk#tenetwork,com
Tue 02 Sep 1997, 23:20 GMT
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] "short" Introductory Message (fwd)
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] New Topic: Butthead features
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brian Price
blprice#bedford,net
Re: combat and hit points
, clawrenc
clawrenc#cup,hp.com
GURPS v Hero v RuneQuest
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Virtual World Theory
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Virtual World Theory
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: MUD Universe
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Character evolution
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Re:
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] World full of heros
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Michael Hohensee
michael#sparta,mainstream.net
OT: Attributions
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] New topic: AI and NPCs
, Matt Chatterley
root#mpc,dyn.ml.org
Psychology, psychiatry, and other such
, coder
coder#ibm,net
Re: [MUD-Dev] Re:)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Character evolution
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Re:)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Character evolution
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] New topic: AI and NPCs
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Re:)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Re:)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Re: MUD Universe
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Character evolution [off topic]
, Miroslav Silovic
silovic#mare,zesoi.fer.hr
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Miroslav Silovic
silovic#helga,zesoi.fer.hr
Re: [MUD-Dev] New topic: AI and NPCs
, Nathan Yospe
yospe#hawaii,edu
Re:)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] OT: Re:)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Virtual World Theory
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Virtual World Theory
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Virtual World Theory
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Re:)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Re:)
, Dan Shiovitz
scythe#u,washington.edu
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Virtual World Theory
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Travis Casey
efindel#io,com
Virtual World Theory
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Brian Price
blprice#bedford,net
Mon 01 Sep 1997, 23:32 GMT
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Re:)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Re:)
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Re:)
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Re:)
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Travis Casey
efindel#io,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, coder
coder#ibm,net
Re: [MUD-Dev] OT: Re:)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, coder
coder#ibm,net
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, coder
coder#ibm,net
Re: [MUD-Dev] New topic: AI and NPCs
, coder
coder#ibm,net
META: Archive report
, coder
coder#ibm,net
Re: [MUD-Dev] OT: Re:)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] New topic: AI and NPCs
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books.
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Re:)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Character evolution
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Re:)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] New topic: AI and NPCs
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] Modeling spells/skills as collections of affects
, Caliban Tiresias Darklock
caliban#darklock,com
Modeling spells/skills as collections of affects
, Brian Price
blprice#bedford,net
[MUD-Dev] Hard Sci-fi muds was Character evolution
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] OT: Re:)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Character evolution
, Travis Casey
efindel#io,com
Sun 31 Aug 1997, 23:15 GMT
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] OT: Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] OT: Re:)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Miroslav Silovic
silovic#petra,zesoi.fer.hr
Re: [MUD-Dev] World full of heros
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD universe
, Felix A. Croes
felix#xs1,simplex.nl
Re: [MUD-Dev] Character evolution
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Re:
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New topic: AI and NPCs
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books.
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Re:
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, coder
coder#ibm,net
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, coder
coder#ibm,net
Re: [MUD-Dev] Re:)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, coder
coder#ibm,net
Re: [MUD-Dev] Character evolution
, The Eternal City
eternal#eternal,eternal-city.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, coder
coder#ibm,net
Re: [MUD-Dev] Re:
, coder
coder#ibm,net
Re: [MUD-Dev] (fwd) NEW: multi-user VRML world
, coder
coder#ibm,net
Re: [MUD-Dev] MUD universe
, coder
coder#ibm,net
Re: [MUD-Dev] Character evolution [off topic]
, coder
coder#ibm,net
Re: [MUD-Dev] Character evolution
, coder
coder#ibm,net
Re: [MUD-Dev] Character evolution
, coder
coder#ibm,net
Re: [MUD-Dev] Character evolution
, coder
coder#ibm,net
Re: [MUD-Dev] Character evolution
, coder
coder#ibm,net
Re: [MUD-Dev] Re:
, coder
coder#ibm,net
Re: [MUD-Dev] New topic: AI and NPCs
, coder
coder#ibm,net
Re: [MUD-Dev] Re: MUD Universe
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Re:)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: MUD Universe
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] Re: Character evolution
, coder
coder#ibm,net
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Re:)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Character evolution
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] New topic: AI and NPCs
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Re:)
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Adam Wiggins
nightfall#user2,inficad.com
OT: Mortality
, coder
coder#ibm,net
Re: [MUD-Dev] Re: Character evolution
, coder
coder#ibm,net
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re: Character evolution
, coder
coder#ibm,net
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jeff Kesselman
jeffk#tenetwork,com
Sat 30 Aug 1997, 22:30 GMT
Re: [MUD-Dev] Re:
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] New topic: AI and NPCs
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Character evolution
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] New topic: AI and NPCs
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Users want sexy muds, not rape... (Re: [MUD-Dev] Re:)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Re:
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Re: Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Re: Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] New topic: AI and NPCs
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] META: Attributions and Eudora
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] New topic: AI and NPCs
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Re: Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Fri 29 Aug 1997, 21:46 GMT
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Brian Price
blprice#bedford,net
Re: [MUD-Dev] New topic: AI and NPCs
, Travis Casey
efindel#io,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Rape Threads
, Robin Carey
r.carey#dcs,napier.ac.uk
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Character evolution
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Language design
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] MUD universe
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Character evolution
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Poisons (was Foods)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Rape Threads
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Rape Threads
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] MUD universe
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] MUD universe
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] Rape Threads
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] (fwd) NEW: multi-user VRML world
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Re: Character evolution
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Re:
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] New topic: AI and NPCs
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Re:
, Jeff Kesselman
jeffk#tenetwork,com
Thu 28 Aug 1997, 23:57 GMT
Re: [MUD-Dev] Re:
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New topic: AI and NPCs
, Travis Casey
efindel#io,com
Re: [MUD-Dev] New topic: AI and NPCs
, Caliban Tiresias Darklock
caliban#darklock,com
MUD Design Fundamentals (Was: Looking for books...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Alignment
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Alignment
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Foods (was Character evolution)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Re: Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re:
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Re:
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] (fwd) NEW: multi-user VRML world
, Brandon Gillespie
brandon#roguetrader,com
(fwd) NEW: multi-user VRML world
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re: Character evolution
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Foods (was Character evolution)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Language design
, clawrenc
clawrenc#cup,hp.com
MUD universe
, Felix A. Croes
felix#xs1,simplex.nl
Re: [MUD-Dev] New topic: AI and NPCs
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] Character evolution [off topic]
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] Re:
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Character evolution
, Ned Lovely
njl#ccs,neu.edu
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Felix A. Croes
felix#xs1,simplex.nl
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Rape Threads
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Character evolution
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] DESIGN: R-Trees (fwd)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re:
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] "Social control", was butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Wed 27 Aug 1997, 23:38 GMT
[MUD-Dev] "Social control", was butthead features
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Re:
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re:
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re:
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re: Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New topic: AI and NPCs
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re: Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
KaVir
, Nathaniel Blundell
Nat#tepic,demon.co.uk
Re: [MUD-Dev] Re:
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New topic: AI and NPCs
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Re: Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
RE: [MUD-Dev] Re: Character evolution
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Poisons (was Foods)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Alignment & Introductions
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] {rape] lets drop it
, Caliban Tiresias Darklock
caliban#darklock,com
New topic: AI and NPCs
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] New Topic: Butthead features
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Invitations
, coder
coder#ibm,net
Free DB list
, coder
coder#ibm,net
Re: [MUD-Dev] {rape] lets drop it
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re: Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re: Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re: Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Re: Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re: Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re: Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
META: Attributions and Eudora
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Tue 26 Aug 1997, 23:34 GMT
Re: [MUD-Dev] Looking for books...
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Looking for books...
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Alignment & Introductions
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Poisons (was Foods)
, Travis Casey
efindel#io,com
Invitations
, coder
coder#ibm,net
[MUD-Dev] Poisons (was Foods)
, Koster, Kristen
kkoster#origin,ea.com
Re: [MUD-Dev] Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Alignment & Introductions
, lapsos
root#TDK,earthlink.net
Re: [MUD-Dev] Language design
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Alignment
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Foods (was Character evolution)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Language design
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
{rape] lets drop it
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Alignment
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Alignment
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Alignment
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Alignment
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Foods (was Character evolution)
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Character evolution
, Marian Griffith
gryphon#iaehv,nl
Inebriation
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Alignment
, Jon A. Lambert
jlsysinc#ix,netcom.com
Mon 25 Aug 1997, 22:10 GMT
Language design
, Greg Munt
greg#uni-corn,demon.co.uk
Comments on MUDs from Shadists
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Alignment
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Alignment
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Alignment
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Alignment
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Alignment
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Alignment
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Sun 24 Aug 1997, 22:41 GMT
DESIGN: R-Trees (fwd)
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Alignment
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] New Topic: Butthead features
, Jon A. Lambert
jlsysinc#ix,netcom.com
Alignment
, Jon A. Lambert
jlsysinc#ix,netcom.com
Sat 23 Aug 1997, 19:22 GMT
Re: [MUD-Dev] Looking for books...
, coder
coder#ibm,net
Re: [MUD-Dev] Looking for books...
, coder
coder#ibm,net
Thu 21 Aug 1997, 19:23 GMT
Re: [MUD-Dev] Re:
, Jeff Kesselman
jeffk#tenetwork,com
[MUD-Dev] Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Re: Character evolution
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Re:
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Looking for books...
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re:
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Character evolution
, Jon A. Lambert
jlsysinc#ix,netcom.com
Wed 20 Aug 1997, 23:15 GMT
Re: [MUD-Dev] Re: Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Looking for books...
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re: Character evolution
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Looking for books...
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Re: Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Re: Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Looking for books...
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Character evolution
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Looking for books...
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
Tue 19 Aug 1997, 23:54 GMT
Re: [MUD-Dev] Bladder Control
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Looking for books...
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Re: Character evolution
, clawrenc
clawrenc#cup,hp.com
Collision Detection
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Character evolution
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Looking for books...
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Looking for books...
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Looking for books...
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Looking for books...
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Bladder Control
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Character evolution
, Jeff Kesselman
jeffk#tenetwork,com
Re: Character evolution
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Character evolution
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: ButtheadS and Jurisprudance
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Finding Space
, clawrenc
clawrenc#cup,hp.com
Mon 18 Aug 1997, 19:22 GMT
Re: [MUD-Dev] Finding Space
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Character evolution
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Finding Space
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Finding Space
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] legal mumbo jumbo
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Fuzion - Game System
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Fuzion - Game System
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Character evolution
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Fuzion - Game System
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Fuzion - Game System
, Jeff Kesselman
jeffk#tenetwork,com
Sun 17 Aug 1997, 19:43 GMT
Re: [MUD-Dev] Character evolution
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Finding Space
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
No Subject
, Maddog Worlds
maddog#best,com
Re: [MUD-Dev] Fuzion - Game System
, Frank Crowell
frankc#maddog,com
Re: [MUD-Dev] Character evolution
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Character evolution
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] C&C and Event Rescheduling
, Jon A. Lambert
jlsysinc#ix,netcom.com
Fuzion - Game System
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Character evolution
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Character evolution
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Character evolution
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Character evolution
, Matt Chatterley
root#mpc,dyn.ml.org
Fuzion
, Jon A. Lambert
jlsysinc#ix16,ix.netcom.com
[MUD-Dev] C&C and Event Rescheduling
, Jon A. Lambert
jlsysinc#ix23,ix.netcom.com
Re: [MUD-Dev] Character evolution
, Dan Shiovitz
scythe#u,washington.edu
OT: test
, Jon A. Lambert
jlsysinc#ix14,ix.netcom.com
Fuzion - RPG game system
, Jon Lambert
jlsysinc#ix8,ix.netcom.com
Sat 16 Aug 1997, 23:24 GMT
Character evolution
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Finding Space
, Ned Lovely
njl#NEDS,PLACE.ORG
Re: [MUD-Dev] C&C and Event Rescheduling
, Adam Wiggins
nightfall#user2,inficad.com
OT: test
, Odysseus Laertes
jlsysinc#ix16,ix.netcom.com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] C&C and Event Rescheduling
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Finding Space
, Ned Lovely
njl#NEDS,PLACE.ORG
Re: [MUD-Dev] Finding Space
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] C&C and Event Rescheduling
, Adam Wiggins
nightfall#user1,inficad.com
Fri 15 Aug 1997, 23:48 GMT
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New to this mailing list
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Finding Space
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New Topic: ButtheadS and Jurisprudance
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Jeff Kesselman
jeffk#tenetwork,com
Finding Space
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] C&C and Event Rescheduling
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Graphic MUDS.
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Jon Leonard
jleonard#divcom,umop-ap.com
Re: [MUD-Dev] New Topic: ButtheadS and Jurisprudance
, clawrenc
clawrenc#cup,hp.com
Thu 14 Aug 1997, 23:55 GMT
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Dynamic Descriptions
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Introduction
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] New Topic: ButtheadS and Jurisprudance
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Spellcaster, or Waving Hands
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Introduction
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Introduction
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] PirateMUD and CSL
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, clawrenc
clawrenc#cup,hp.com
OT: Invite Batzing?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Virtual Chemistry
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Dynamic Descriptions
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] New Topic: Butthead features
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Spellcaster, or Waving Hands
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Dynamic Descriptions
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Nathan Yospe
yospe#hawaii,edu
[MUD-Dev] Quad-trees/Oct-trees
, Dan Armstrong
orion#pixi,com
[MUD-Dev] Quad-trees/Oct-trees
, Dan Armstrong
orion#pixi,com
[MUD-Dev] Introduction
, Dan Armstrong
orion#pixi,com
Re: [MUD-Dev] New Topic: Butthead features
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] New Topic: Butthead features
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Introduction
, John G.
ashen#pixi,com
Re: [MUD-Dev] New Topic: Butthead features
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] PirateMUD and CSL
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Dots in a name?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] The 'Socialiser' problem
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Mud Languages
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Introduction
, clawrenc
clawrenc#cup,hp.com
Wed 13 Aug 1997, 23:46 GMT
Re: [MUD-Dev] Spellcaster, or Waving Hands
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Mud Languages
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Sparse Arrays and co-ordinate based worlds
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
DemonScape
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Nathan Yospe
yospe#hawaii,edu
Evolution of The Mud Tree
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Adam Wiggins
nightfall#user1,inficad.com
RE: [MUD-Dev] Graphic MUDS/Ultima Online
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] New to this mailing list
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] "short" Introductory Message (fwd)
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Dynamic Descriptions
, Jeff Kesselman
jeffk#tenetwork,com
[MUD-Dev] common server design
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] The 'Socialiser' problem
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Generalized AI Resend
, clawrenc
clawrenc#cup,hp.com
Tue 12 Aug 1997, 23:47 GMT
Re: [MUD-Dev] PirateMUD and CSL
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] PirateMUD and CSL
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Dynamic Descriptions
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS.
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] New Topic: Butthead features
, clawrenc
clawrenc#cup,hp.com
NPC Ecologies [was 'New to this mailing list']
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] common server design
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] New to this mailing list
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] New to this mailing list
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] C&C and Event Rescheduling
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] New to this mailing list
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Nation of shopkeepers
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Virtual Chemistry
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Virtual Chemistry
, clawrenc
clawrenc#cup,hp.com
Mon 11 Aug 1997, 23:24 GMT
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
New to this mailing list
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] The 'Socialiser' problem
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Dots in a name?
, Matt Chatterley
root#mpc,dyn.ml.org
Sun 10 Aug 1997, 23:43 GMT
Re: [MUD-Dev] Dots in a name?
, Martin Keegan
martin#cam,sri.com
[MUD-Dev] porting question
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Languages: "strong" vs "weak"
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Mud Languages
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Dots in a name?
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Dots in a name?
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] The 'Socialiser' problem
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Mud Languages
, Jeff Kesselman
jeffk#tenetwork,com
Sat 09 Aug 1997, 22:05 GMT
Re: [MUD-Dev] The 'Socialiser' problem
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] The 'Socialiser' problem
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] The 'Socialiser' problem
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Mud Languages
, coder
coder#ibm,net
Re: [MUD-Dev] Mud Languages
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Release out!
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Dots in a name?
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] The 'Socialiser' problem
, Matt Chatterley
root#mpc,dyn.ml.org
[MUD-Dev] Mud Languages
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Signing off...
, Brandon Van Every
vanevery#blarg,net
Re: [MUD-Dev] The 'Socialiser' problem
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Mud Languages
, Miroslav Silovic
silovic#petra,zesoi.fer.hr
Re: [MUD-Dev] Re: Mud Languages (Introesque)
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] The 'Socialiser' problem
, Nathan Yospe
yospe#hawaii,edu
node-based 3D coord systems
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] The 'Socialiser' problem
, Miroslav Silovic
silovic#petra,zesoi.fer.hr
Re: [MUD-Dev] Mud Languages
, Captain Burrito
burrito#darklock,com
Re: [MUD-Dev] The 'Socialiser' problem
, Jeff Kesselman
jeffk#tenetwork,com
The 'Socialiser' problem
, Greg Munt
greg#uni-corn,demon.co.uk
Fri 08 Aug 1997, 19:18 GMT
Re: [MUD-Dev] Mud Languages
, Greg Munt
greg#uni-corn,demon.co.uk
Re: Mud Languages (Introesque)
, ##Make Nylander
thenewt#use,usit.net
Re: [MUD-Dev] Reputation, was butthead features
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Mud Languages
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Quad-trees/Oct-trees
, Michael Hohensee
michael#sparta,mainstream.net
Mud Languages (Introesque)
, ##Make Nylander
thenewt#use,usit.net
Re: [MUD-Dev] Mud Languages
, Nathan Yospe
yospe#hawaii,edu
Introduction
, Dan Armstrong
orion#pixi,com
Thu 07 Aug 1997, 20:50 GMT
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Mud Languages
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Sparse Arrays and co-ordinate based worlds
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Spellcaster, or Waving Hands
, Michael Hohensee
michael#sparta,mainstream.net
[MUD-Dev] sorry, cut off, was PirateMUD and CSL
, Koster, Raph
rkoster#origin,ea.com
Spellcaster, or Waving Hands
, clawrenc
clawrenc#cup,hp.com
Interview with Richard Bartle
, clawrenc
clawrenc#cup,hp.com
Mud Languages
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Reputation, was butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Wed 06 Aug 1997, 22:50 GMT
RE: [MUD-Dev] Generalized AI last try!
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] PirateMUD and CSL
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Generalized AI Resend
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Reputation, was butthead features
, Koster, Kristen
kkoster#origin,ea.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] PirateMUD and CSL
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Reputation, was butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/perspectives
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] coord-based recap?
, clawrenc
clawrenc#cup,hp.com
[MUD-Dev] Reputation, was butthead features
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Ultima Online/Generalized AI
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Graphic MUDS/perspectives
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Graphic MUDS/Ultima Online
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Sparse Arrays and co-ordinate based worlds
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Sparse Arrays and co-ordinate based worlds
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] New Topic: Butthead features
, Matt Chatterley
root#mpc,dyn.ml.org
Tue 05 Aug 1997, 23:04 GMT
[MUD-Dev] Worlds VS Games, etc {was GMuds, UO}
, Koster, Raph
rkoster#origin,ea.com
Sparse Arrays and co-ordinate based worlds
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Graphic MUDS.
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Nation of shopkeepers
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Persistance/stability
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] New Topic: Butthead features
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Nation of shopkeepers
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Nation of shopkeepers
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Nation of shopkeepers
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Virtual Chemistry
, Marian Griffith
gryphon#iaehv,nl
Sparse Arrays and co-ordinate based worlds
, Michael Hohensee
michael#mainstream,net
PirateMUD and CSL
, Niklas Elmqvist
croziys#algonet,se
Re: [MUD-Dev] Nation of shopkeepers
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Persistance/stability
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Combat messages
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Matt Chatterley
root#mpc,dyn.ml.org
Mon 04 Aug 1997, 23:31 GMT
RE: [MUD-Dev] New Topic: Butthead features
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] First Muds - newbie magic?
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Brief bio
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Dynamic Descriptions
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] R-trees &kin
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Combat messages
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] Virtual Chemistry
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] New Topic: Butthead features
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Nation of shopkeepers
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Nation of shopkeepers
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Nation of shopkeepers
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Persistance/stability
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] common server design
, Martin Keegan
martin#cam,sri.com
Sun 03 Aug 1997, 20:25 GMT
Re: [MUD-Dev] New Topic: Butthead features
, Brandon Cline
brandon#sedona,net
Re: [MUD-Dev] Graphic MUDS.
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] New Topic: Butthead features
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] New Topic: Butthead features
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Virtual Chemistry
, Nathan Yospe
yospe#hawaii,edu
[MUD-Dev] New Topic: Butthead features
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Persistance/stability
, Brandon Gillespie
brandon#roguetrader,com
Re: [MUD-Dev] Virtual Chemistry
, Huibai
ashen#pixi,com
Re: [MUD-Dev] Virtual Chemistry
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Persistance/stability
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Brandon Van Every
vanevery#blarg,net
Re: [MUD-Dev] Nation of shopkeepers
, Brandon Van Every
vanevery#blarg,net
Re: [MUD-Dev] Virtual Chemistry
, Jon A. Lambert
jlsysinc#ix,netcom.com
Sat 02 Aug 1997, 23:31 GMT
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Virtual Chemistry
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Nation of shopkeepers
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] C&C and Event Rescheduling
, Miroslav Silovic
silovic#petra,zesoi.fer.hr
Re: [MUD-Dev] Persistance/stability
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Virtual Chemistry
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, Brandon Van Every
vanevery#blarg,net
Fri 01 Aug 1997, 14:04 GMT
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, Brandon Van Every
vanevery#blarg,net
Re: [MUD-Dev] DESIGN: The purpose of MUDding?
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Persistance/stability
, Matt Chatterley
root#mpc,dyn.ml.org
DESIGN: The purpose of MUDding?
, coder
coder#ibm,net
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Thu 31 Jul 1997, 23:44 GMT
Re: [MUD-Dev] Tilting at the SimWindmill - was UO
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Persistance/stability
, Miroslav Silovic
silovic#mare,zesoi.fer.hr
Re: [MUD-Dev] C&C and Event Rescheduling
, Miroslav Silovic
silovic#mare,zesoi.fer.hr
C&C and Event Rescheduling
, Miroslav Silovic
silovic#mare,zesoi.fer.hr
Re: [MUD-Dev] C&C and Event Rescheduling
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Virtual Chemistry
, Huibai
ashen#pixi,com
Re: [MUD-Dev] Persistance/stability
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Dynamic Descriptions
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] not about pk anymore
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Combat
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Nation of shopkeepers
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Virtual Chemistry
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS.
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] First Muds - newbie magic?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] OT: Mail not getting to the list
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] OT: Mail not getting to the list
, clawrenc
clawrenc#cup,hp.com
Worlds VS Games, etc {was GMuds, UO}
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
[MUD-Dev] Graphic MUDS/Ultima Online
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Graphic MUDS/Ultima Online
, Koster, Raph
rkoster#origin,ea.com
Wed 30 Jul 1997, 22:35 GMT
C&C and Event Rescheduling
, Miroslav Silovic
silovic#petra,zesoi.fer.hr
Re: [MUD-Dev] OT: NIS/AlterNIC and the DNS system
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Miroslav Silovic
silovic#petra,zesoi.fer.hr
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Persistant worlds, Dan
, Huibai
ashen#pixi,com
Re: [MUD-Dev] Graphic MUDS.
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Graphic MUDS/Ultima Online
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS.
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Graphic MUDS.
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Mail not getting to the list
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] not about pk anymore
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Dynamic Descriptions
, Nathan Yospe
yospe#hawaii,edu
First Muds - newbie magic?
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Graphic MUDS.
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Stories?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Motivating people
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS.
, clawrenc
clawrenc#cup,hp.com
Tue 29 Jul 1997, 23:45 GMT
[MUD-Dev] Graphic MUDS/Ultima Online
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Mail not getting to the list
, Caliban Tiresias Darklock
caliban#darklock,com
Mail not getting to the list
, coder
coder#ibm,net
Re: [MUD-Dev] Graphic MUDS.
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Graphic MUDS.
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Graphic MUDS.
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Graphic MUDS.
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Stories?
, Matt Chatterley
root#mpc,dyn.ml.org
Recent mail delivery problems...
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Graphic MUDS.
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Graphic MUDS.
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Motivating people
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Motivating people
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Motivating people
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Graphic MUDS.
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Mon 28 Jul 1997, 03:56 GMT
OT: Server Web Site
, Jon A. Lambert
jlsysinc#ix,netcom.com
Graphic MUDS.
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Motivating people
, Jon A. Lambert
jlsysinc#ix,netcom.com
Sun 27 Jul 1997, 22:24 GMT
Re: [MUD-Dev] Stories?
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Stories?
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Stories?
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Stories?
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Stories?
, Huibai
ashen#pixi,com
Stories?
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] C&C and Event Rescheduling
, Miroslav Silovic
silovic#srce,hr
Sat 26 Jul 1997, 06:19 GMT
Re: [MUD-Dev] OT: Multi-threaded programming under linux
, Orion Henry
ohenry#sdcc10,ucsd.edu
Re: [MUD-Dev] Multi-threaded programming under Linux]
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Fri 25 Jul 1997, 22:45 GMT
Re: [MUD-Dev] Multi-threaded programming under Linux
, Michael Hohensee
michael#mainstream,net
Re: [MUD-Dev] C&C and Event Rescheduling
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Motivating people
, Huibai
ashen#pixi,com
Re: [MUD-Dev] Motivating people
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: (fwd) Re: LP: How does it work?
, coder
coder#ibm,net
Collision detection
, coder
coder#ibm,net
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Motivating people
, Greg Munt
greg#uni-corn,demon.co.uk
Thu 24 Jul 1997, 12:26 GMT
Re: [MUD-Dev] OT: Multi-threaded programming under Linux
, coder
coder#ibm,net
Re: [MUD-Dev] Multi-threaded programming under Linux
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Multi-threaded programming under Linux
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Multi-threaded programming under Linux
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Multi-threaded programming under Linux
, Orion Henry
ohenry#sdcc10,ucsd.edu
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Wed 23 Jul 1997, 22:51 GMT
[MUD-Dev] Multi-threaded programming under Linux
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Multi-threaded programming under Linux
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] Multi-threaded programming under Linux
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Multi-threaded programming under Linux
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Graphical MUDs
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Collision detection
, coder
coder#ibm,net
Re: (fwd) Re: LP: How does it work?
, coder
coder#ibm,net
Re: [MUD-Dev] Multi-threaded programming under Linux
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Multi-threaded programming under Linux
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Multi-threaded programming under Linux
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Multi-threaded programming under Linux
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Multi-threaded programming under Linux
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Multi-threaded programming under Linux
, S001GMU
S001GMU#nova,wright.edu
Multi-threaded programming under Linux
, Greg Munt
greg#uni-corn,demon.co.uk
Tue 22 Jul 1997, 02:58 GMT
Re: [MUD-Dev] Graphical MUDs
, clawrenc
clawrenc#cup,hp.com
Mon 21 Jul 1997, 23:20 GMT
Brief bio
, Niklas Elmqvist
croziys#algonet,se
Re: [MUD-Dev] Graphical MUDs
, Shawn Halpenny
malachai#iname,com
Sun 20 Jul 1997, 14:30 GMT
Re: [MUD-Dev] Source data on Crossbow
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Source data on Crossbow
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Graphical MUDs
, Michael Hohensee
michael#sparta,mainstream.net
[MUD-Dev] Graphical MUDs
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Source data on Crossbow
, Matt Chatterley
root#mpc,dyn.ml.org
Graphical MUDs
, Michael Hohensee
michael#sparta,mainstream.net
Sat 19 Jul 1997, 07:26 GMT
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] Source data on Crossbow
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] META: Making the list public?
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Source data on Crossbow
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Evil coders from beyond the grave
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Evil coders from beyond the grave
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Evil coders from beyond the grave
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] META: Making the list public?
, Brandon Gillespie
brandon#roguetrader,com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Source data on Crossbow
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Source data on Crossbow
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Source data on Crossbow
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Source data on Crossbow
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Source data on Crossbow
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Evil coders from beyond the grave
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Fri 18 Jul 1997, 23:22 GMT
Re: [MUD-Dev] META: Making the list public?
, Michael Hohensee
michael#sparta,mainstream.net
[MUD-Dev] Source data on Crossbow
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Evil coders from beyond the grave
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] META: Making the list public?
, Brandon Gillespie
brandon#roguetrader,com
Re: [MUD-Dev] Evil coders from beyond the grave
, Orion Henry
ohenry#sdcc10,ucsd.edu
Re: [MUD-Dev] Source data on Crossbow
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Source data on Crossbow
, Orion Henry
ohenry#sdcc10,ucsd.edu
Re: [MUD-Dev] META: Making the list public?
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Source data on Crossbow
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Socrates - A brief look at AI(?)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Public Archives (META: Making the list public?)
, Brandon Gillespie
brandon#roguetrader,com
Evil coders from beyond the grave
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, Marian Griffith
gryphon#iaehv,nl
Thu 17 Jul 1997, 23:49 GMT
[MUD-Dev] Source data on Crossbow
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Source data on Crossbow
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] META: Making the list public?
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] META: Making the list public?
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] META: Making the list public?
, Huibai
ashen#pixi,com
[MUD-Dev] Source data on Crossbow
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Source data on Crossbows
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] What about drugs?
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] META: Making the list public?
, Martin Keegan
martin#cam,sri.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: C&C and Event Rescheduling
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] META: Making the list public?
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] META: Making the list public?
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Wed 16 Jul 1997, 22:49 GMT
Re: [MUD-Dev] META: Making the list public?
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] META: Making the list public?
, Shawn Halpenny
malachai#iname,com
META: Making the list public?
, S001GMU
S001GMU#nova,wright.edu
Re: [MUD-Dev] META: Making the list public?
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] META: Making the list public?
, coder
coder#ibm,net
[MUD-Dev] R-trees &kin
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
[MUD-Dev] Longbows and such.
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
[MUD-Dev] META: Making the list public?
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] META: Making the list public?
, Michael Hohensee
michael#sparta,mainstream.net
META: Making the list public?
, clawrenc
clawrenc#cup,hp.com
What are the elements of playabilty?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Virtual Chemistry
, Marian Griffith
gryphon#iaehv,nl
Tue 15 Jul 1997, 11:37 GMT
Docs uploaded
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Mon 14 Jul 1997, 23:10 GMT
Re: [MUD-Dev] Virtual Chemistry
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Jon A. Lambert
jlsysinc#ix,netcom.com
coord-based recap?
, Huibai
ashen#pixi,com
Re: [MUD-Dev] Virtual Chemistry
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Virtual Chemistry
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Virtual Chemistry
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] What about drugs?
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] What about drugs?
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Virtual Chemistry
, Jon A. Lambert
jlsysinc#ix,netcom.com
What about drugs?
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Combat messages
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] not about pk anymore
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Virtual Chemistry
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Sun 13 Jul 1997, 20:32 GMT
Attn JCL: A scenario for you
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] not about pk anymore
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] Nation of shopkeepers
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Combat messages
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Virtual Chemistry
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] not about pk anymore
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Nation of shopkeepers
, Matt Chatterley
root#mpc,dyn.ml.org
Combat
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Virtual Chemistry
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Virtual Chemistry
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] natural language parser (Output)
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] not about pk anymore
, Huibai
ashen#pixi,com
Virtual Chemistry
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Nation of shopkeepers
, Jeff Kesselman
jeffk#tenetwork,com
Sat 12 Jul 1997, 16:31 GMT
Re: [MUD-Dev] Nation of shopkeepers
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] not about pk anymore
, Marian Griffith
gryphon#iaehv,nl
C&C and Event Rescheduling
, Shawn Halpenny
malachai#iname,com
Fri 11 Jul 1997, 23:21 GMT
Re: [MUD-Dev] Nation of shopkeepers
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Nation of shopkeepers
, Jeff Kesselman
jeffk#tenetwork,com
Re: [MUD-Dev] Nation of shopkeepers
, Matt Chatterley
root#mpc,dyn.ml.org
Re: Level abstractions / Game realism issues
, Matt Chatterley
root#mpc,dyn.ml.org
> Re: [MUD-Dev] Integrating PK
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Nation of shopkeepers
, Adam Wiggins
nightfall#user1,inficad.com
[MUD-Dev] Nation of shopkeepers
, Jeff Kesselman
jeffk#tenetwork,com
Thu 10 Jul 1997, 11:16 GMT
[MUD-Dev] Integrating PK
, Cynbe ru Taren
cynbe#laurel,actlab.utexas.edu
Re: [MUD-Dev] Integrating PK
, Nathan Yospe
yospe#hawaii,edu
Wed 09 Jul 1997, 12:55 GMT
Testing
, coder
coder#ibm,net
Re: [MUD-Dev] RP=MUSH/PG=MUD
, clawrenc
clawrenc#cup,hp.com
Tue 08 Jul 1997, 04:38 GMT
Re: [MUD-Dev] Population container
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] A simple political/social system?
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] common server design
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, clawrenc
clawrenc#cup,hp.com
Mon 07 Jul 1997, 05:21 GMT
Re: [MUD-Dev] Population container
, Raz
muddyraz#mushroom,demon.co.uk
Sun 06 Jul 1997, 21:58 GMT
What happened?
, Michael Hohensee
michael#sparta,mainstream.net
Re: [MUD-Dev] A simple political/social system?
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] common server design
, Caliban Tiresias Darklock
caliban#darklock,com
Sat 05 Jul 1997, 04:31 GMT
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Matt Chatterley
root#mpc,dyn.ml.org
My page, such as it is.
, Michael A. Hohensee
michael#sparta,mainstream.net
Fri 04 Jul 1997, 13:04 GMT
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Population container
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Wounds and trauma
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Integrating PK
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Neighborhood watch
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Supporting RP+PG
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: (fwd) Re: Popularity of text-based MUDS
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Git out the boar spear, Martha!
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] A simple political/social system?
, clawrenc
clawrenc#cup,hp.com
Thu 03 Jul 1997, 22:31 GMT
Re: [MUD-Dev] Population container
, Wout Mertens
Wout.Mertens#rug,ac.be
trying again
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Supporting RP+PG
, Adam Wiggins
nightfall#user2,inficad.com
Re: [MUD-Dev] Supporting RP+PG
, Miroslav Silovic
silovic#srce,hr
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Supporting RP+PG
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Supporting RP+PG
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Git out the boar spear, Martha!
, clawrenc
clawrenc#cup,hp.com
Re: (fwd) Re: Popularity of text-based MUDS
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Level abstractions
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Neighborhood watch
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Senses & geographical events
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Population container
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Another Approach (was: Integrating PK)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Supporting RP+PG
, Marian Griffith
gryphon#iaehv,nl
Wed 02 Jul 1997, 23:43 GMT
Re: [MUD-Dev] Supporting RP+PG
, Huibai
ashen#pixi,com
Re: [MUD-Dev] Integrating PK
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Integrating PK
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Population container
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Wear Location System
, Jon A. Lambert
jlsysinc#ix,netcom.com
Wounds and trauma
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] noise
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Integrating PK
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Supporting RP+PG
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Integrating PK
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Nation of shopkeepers
, Adam Wiggins
nightfall#user1,inficad.com
Re: [MUD-Dev] Supporting RP+PG
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Git out the boar spear, Martha!
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] A simple political/social system?
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Integrating PK
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Git out the boar spear, Martha!
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Population container
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Population container
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] "short" Introductory Message (fwd)
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Life
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Mob AI
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Hardcore server design
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] common server design
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Integrating PK
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Integrating PK
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] noise
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] RP=MUSH/PG=MUD
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Room-based vs. coordinate-based
, clawrenc
clawrenc#cup,hp.com
Re: [MUD-Dev] Git out the boar spear, Martha!
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
, Nathan Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Supporting RP+PG
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Neighborhood watch
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Git out the boar spear, Martha!
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] RP=MUSH/PG=MUD
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Senses & geographical events
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Tue 01 Jul 1997, 22:05 GMT
Re: [MUD-Dev] Nation of shopkeepers
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Supporting RP+PG
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Integrating PK
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Supporting RP+PG
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Nation of shopkeepers
, Matt Chatterley
root#mpc,dyn.ml.org
Re: [MUD-Dev] Nation of shopkeepers
, Alex Oren
alexo#bigfoot,com
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