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Re: [MUD-Dev] RP=MUSH/PG=MUD
[Chris L in response to Caliban:]
:>Since the aim here is to create a flexible server which does NOT
:>require recompilation to effect changes, this option is completely
:>unacceptable by definition.
:
:Depending on your "here", that's not necessarily a shared goal.
:You're presuming a commonality here that doesn't exist. Its my goal,
:but its not Nathan's, or Chris Gray's that I know of.
It is. Pretty much, anyway. I don't even want to require that the system
be shut down in order to make changes. In practice, since I want to have
an up-to-date source form of the scenario, I do essentially recompile
the scenario quite often. I note, however, that some changes have been
made on-line to my little server at work, and it has never been shut
down since it was first started up.
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- Re: [MUD-Dev] RP=MUSH/PG=MUD, (continued)
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
clawrenc clawrenc#cup,hp.com, Wed 02 Jul 1997, 03:38 GMT
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
clawrenc clawrenc#cup,hp.com, Wed 02 Jul 1997, 04:25 GMT
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Wed 02 Jul 1997, 21:48 GMT
- Re: [MUD-Dev] RP=MUSH/PG=MUD,
clawrenc clawrenc#cup,hp.com, Thu 03 Jul 1997, 01:31 GMT
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