On Tue, 1 Jul 1997 20:17:13 PST8PDT, JCL wrote: > The T-Rexx leaves west. > > wait a really long time. > > w > ...no T-Rexx... > > (No, I don't have a possible solution -- does anyone else?) In cases like this, wouldn't it be true that the T-Rexx is never 'folded back in' to the collective, simply because of the proximity to a player? When the player wanders off, zap the dino. Raz
- Re: [MUD-Dev] A simple political/social system?, (continued)
- Re: [MUD-Dev] A simple political/social system?, clawrenc clawrenc#cup,hp.com, Fri 04 Jul 1997, 01:00 GMT
- Re: [MUD-Dev] A simple political/social system?, Marian Griffith gryphon#iaehv,nl, Sun 06 Jul 1997, 14:32 GMT
- Re: [MUD-Dev] A simple political/social system?, clawrenc clawrenc#cup,hp.com, Tue 08 Jul 1997, 04:32 GMT
- Re: [MUD-Dev] Population container, clawrenc clawrenc#cup,hp.com, Wed 02 Jul 1997, 08:17 GMT
- Re: [MUD-Dev] Population container, Raz muddyraz#mushroom,demon.co.uk, Mon 07 Jul 1997, 05:21 GMT
- Re: [MUD-Dev] Population container, clawrenc clawrenc#cup,hp.com, Tue 08 Jul 1997, 04:38 GMT
- <Possible follow-up(s)>
- Re: [MUD-Dev] Population container, clawrenc clawrenc#cup,hp.com, Wed 02 Jul 1997, 08:24 GMT
- Re: [MUD-Dev] Population container, Wout Mertens Wout.Mertens#rug,ac.be, Thu 03 Jul 1997, 22:31 GMT
- Re: [MUD-Dev] "short" Introductory Message (fwd), clawrenc clawrenc#cup,hp.com, Wed 02 Jul 1997, 08:16 GMT