Nathan Yospe <yospe#hawaii,edu> notes: | Grenades are limited by lobbing strength and | detonation radius to a ring around the user. For offensive grenades. A disk for defensive grenades, for which detonation radius > lobbing radius -- defender is presumed to be in an appropriate shelter, such as a trench. Yeah, a nit :)
- Re: [MUD-Dev] Combat, (continued)
- Re: [MUD-Dev] Combat, clawrenc clawrenc#cup,hp.com, Thu 31 Jul 1997, 08:12 GMT
- Re: [MUD-Dev] not about pk anymore, Alex Oren alexo#bigfoot,com, Sun 13 Jul 1997, 20:21 GMT
- Re: [MUD-Dev] not about pk anymore, Matt Chatterley root#mpc,dyn.ml.org, Mon 14 Jul 1997, 04:49 GMT
- Re: [MUD-Dev] not about pk anymore, clawrenc clawrenc#cup,hp.com, Wed 30 Jul 1997, 07:04 GMT
- [MUD-Dev] Integrating PK, Cynbe ru Taren cynbe#laurel,actlab.utexas.edu, Thu 10 Jul 1997, 11:16 GMT
- Re: [MUD-Dev] Supporting RP+PG, Matt Chatterley root#mpc,dyn.ml.org, Tue 01 Jul 1997, 21:53 GMT
- Re: [MUD-Dev] Supporting RP+PG, Adam Wiggins nightfall#user1,inficad.com, Wed 02 Jul 1997, 15:29 GMT
- <Possible follow-up(s)>
- Re: [MUD-Dev] Supporting RP+PG, Matt Chatterley root#mpc,dyn.ml.org, Tue 01 Jul 1997, 22:03 GMT
- Re: [MUD-Dev] Supporting RP+PG, Marian Griffith gryphon#iaehv,nl, Thu 03 Jul 1997, 00:54 GMT