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[MUD-Dev] Spellcaster, or Waving Hands




> Now you're talking.  I'd really like to see if I can't extend the
> system such that it becomes really compnent based.  Then a spell
> caster starts assembling components:
>
>   (waggle fingers)  that's some fire
>   (..............)  that's some explosion
>   (..............)  that's some more explosion
>   (..............)  that's some motion or missle characteristics
>   (..............)  that's some ......
>   (..............)  And release it!
>
> Then any particular released spell would be an assembliage of the
> entire set of previously unreleased components.

Cool!  Constants, state, composition operators... a few more
weeks of discussion, and we'll have re-invented enough of 
programming languages to allow some really interesting effects :)

  Cynbe



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