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Re: [MUD-Dev] Finding Space
[Michael H:]
:I can store anything to any location I want, but I want to avoid
:overlapping objects onto each other (it's bad), so I need to be able to
:find empty space between objects. I can't just try to place an object
:in every location, since there isn't any granularity to this space (I
:use floats instead of ints).
:
:A friend of mine glanced at this problem and said, "Oh, that's a
:bin-stuffing problem." Of course, he didn't remember anything else
:about the problem, so here I am. :)
Also called "bin packing", I believe. Not something I know anything about.
:Does anyone have the answer? :)
Well, this is beginning to sound a *lot* like Winograd's "Blocks World".
He got a PhD degree for implementing that!
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- Re: [MUD-Dev] PK again (was: Character evolution), (continued)
- OT: test,
Odysseus Laertes jlsysinc#ix16,ix.netcom.com, Sat 16 Aug 1997, 19:19 GMT
- Re: [MUD-Dev] Finding Space,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 16 Aug 1997, 06:05 GMT
- Finding Space,
Michael Hohensee michael#sparta,mainstream.net, Fri 15 Aug 1997, 14:03 GMT
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