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Re: [MUD-Dev] Fuzion - Game System
> From: Jeff Kesselman <jeffk#tenetwork,com>
> At 10:21 AM 8/17/97 PST8PDT, JL wrote:
>
> Although by current Copyright law (usual disclaimer, i am not a alwyer and
> thsi is NOt to be taken as legal advice) a game mechanics are by definition
> NOT protected in any way (being ideas not works) NONETHELESS the Fuzion
> folks are trying ahrd to make some revenue stream out of licensing their
> system for games and such.
My understanding of US copyright law is the same. No disclaimer
needed since I'm a US citizen. So you can consider anything I say
to be legal advice. (My interpretation of this funny "disclaimer"
thing. Kill all the Sophists! )
> So if you are thinking abotu using it it woudl be polite to tal kto them
> first.
>
Definitely. I would strongly encourage it. Any differences of
opinion can usually be worked out aforehand. An aside: I also had
some positive conversations with employees of ICE on the
feasability of my mud. :) And Oh what a glum lot the TSR booth was.
JL
- Thread context:
- Re: [MUD-Dev] Fuzion - Game System,
Frank Crowell frankc#maddog,com, Sun 17 Aug 1997, 18:32 GMT
- Fuzion - Game System,
Jon A. Lambert jlsysinc#ix,netcom.com, Sun 17 Aug 1997, 17:16 GMT
- Fuzion,
Jon A. Lambert jlsysinc#ix16,ix.netcom.com, Sun 17 Aug 1997, 06:26 GMT
- Fuzion - RPG game system,
Jon Lambert jlsysinc#ix8,ix.netcom.com, Sun 17 Aug 1997, 03:39 GMT
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