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Re: [MUD-Dev] Looking for books...
At 12:35 PM 8/20/97 PST8PDT, Caliban Tiresias Darklock wrote:
>
>copy, I have repeatedly hit a local bookstore to look up one topic or
>another in it, and I have yet to have a problem related to
>compiler/parser design that I couldn't find addressed there.
>
>
Ah, you and I interpreted the question differntly.
Youa re talking traditional parser as in language construction.
I took the question to be "parsing logic in a VR world", something ratehr
compeltely different (and closer to NLP which is why I assuemd this was
what he meant.) I know of no book on that, its more a balck art hadned
aroudn by MUD develoeprs.
JK
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net
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- Thread context:
- Looking for books...,
Greg Munt greg#uni-corn,demon.co.uk, Tue 19 Aug 1997, 19:07 GMT
- Re: [MUD-Dev] Looking for books...,
Caliban Tiresias Darklock caliban#darklock,com, Tue 19 Aug 1997, 21:20 GMT
- Re: [MUD-Dev] Looking for books...,
Jeff Kesselman jeffk#tenetwork,com, Tue 19 Aug 1997, 21:21 GMT
- Re: [MUD-Dev] Looking for books...,
Ola Fosheim Grøstad olag#ifi,uio.no, Tue 19 Aug 1997, 22:32 GMT
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