clawrenc#cup,hp.com wrote: > > > ask fred what happened to joe? > fred say, "Bubba nixed him." > I keep wondering about this "low noise, high signal" hype... Just curious... no offence... -- * Ola Fosheim Groestad (http://www.ifi.uio.no/~olag) *
- Re: [MUD-Dev] Re:, (continued)
- Re: [MUD-Dev] Re:, Caliban Tiresias Darklock caliban#darklock,com, Fri 29 Aug 1997, 00:09 GMT
- Re: [MUD-Dev] Re: Character evolution, Brandon J. Rickman ashes#pc4,zennet.com, Wed 20 Aug 1997, 23:15 GMT
- Re: [MUD-Dev] Re: Character evolution, Richard Woolcock KaVir#dial,pipex.com, Thu 21 Aug 1997, 18:12 GMT
- Re: [MUD-Dev] Re: Character evolution, clawrenc clawrenc#cup,hp.com, Wed 27 Aug 1997, 22:38 GMT
- Re: [MUD-Dev] Re: Character evolution, Ola Fosheim Grøstad olag#ifi,uio.no, Thu 28 Aug 1997, 19:16 GMT
- Re: [MUD-Dev] Re: Character evolution, Jon A. Lambert jlsysinc#ix,netcom.com, Sat 30 Aug 1997, 02:38 GMT
- Re: [MUD-Dev] Re: Character evolution, clawrenc clawrenc#cup,hp.com, Wed 27 Aug 1997, 01:52 GMT
- Re: [MUD-Dev] Re: Character evolution, Jon A. Lambert jlsysinc#ix,netcom.com, Wed 27 Aug 1997, 05:19 GMT
- New topic: AI and NPCs, Caliban Tiresias Darklock caliban#darklock,com, Wed 27 Aug 1997, 16:17 GMT