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Re: [MUD-Dev] Alignment
In <199708260208.TAA25332#user1,inficad.com>, on 08/25/97
at 07:09 PM, Adam Wiggins <nightfall#user1,inficad.com> said:
>Hmmm. What basic advantage does ruthlessness have?
There have been a number of societal simulations which exposed
interesting patterns here. Several were of the cellular automata
class. I wish I had URLs to reference.
A crude summary of their conclusions as I recall:
Ruthless or otherwise asocial techniques are highly successful in
the short term.
Social technique individuals/groups are easily affected by or
impeded by asocial groups.
Social techniques win over the long term.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------------(*) Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] Alignment, (continued)
- Re: [MUD-Dev] Alignment,
Caliban Tiresias Darklock caliban#darklock,com, Mon 25 Aug 1997, 02:51 GMT
- Re: [MUD-Dev] Alignment,
Jeff Kesselman jeffk#tenetwork,com, Mon 25 Aug 1997, 03:04 GMT
- Re: [MUD-Dev] Alignment,
Adam Wiggins nightfall#user1,inficad.com, Tue 26 Aug 1997, 02:09 GMT
- Re: [MUD-Dev] Alignment,
Jeff Kesselman jeffk#tenetwork,com, Tue 26 Aug 1997, 05:24 GMT
- Re: [MUD-Dev] Alignment,
clawrenc clawrenc#cup,hp.com, Thu 28 Aug 1997, 20:36 GMT
- Re: [MUD-Dev] Alignment,
Jeff Kesselman jeffk#tenetwork,com, Thu 28 Aug 1997, 21:48 GMT
- Re: [MUD-Dev] Alignment,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 25 Aug 1997, 06:41 GMT
- Re: [MUD-Dev] Alignment,
Matt Chatterley root#mpc,dyn.ml.org, Mon 25 Aug 1997, 09:09 GMT
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