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Re: [MUD-Dev] Re:




On 28/08/97 at 01:16 PM, Marian Griffith <gryphon#iaehv,nl> said:

>But should it be part of a game?

Abstracting majorly:

  Are you content with absolutely defining that any in-game structure
or mechanic should never be part of a game?

My concentration here is on the concept of "should" and its relation
to obligation, righteousness (both zealotry and correctness), social
concience, etc.  I am not fond of such generic "shoulds", and suspect
that they are all unexamined mental comforts,

-- 
J C Lawrence                               Internet: claw#null,net
----------(*)                              Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...




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