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Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books.
On 28 Aug 97 at 15:19, Ola Fosheim Grostad wrote:
> (3)Metaphores is an important aid in design, but forcing oneself to
> using more than one is rather difficult. I was recently stuck in a
> barbie-dollhouse metaphore for some very good reasons, but discovered
> that ball-floating-on-ocean was better for what I am trying to do.
>
Aye. Full agreement here. Call them design patterns, metaphores,
scenarios, etc. They DO appear on this list with alarming frequency.
This man needs archives or better yet, thread summaries. *sigh*
Jon A. Lambert
- Thread context:
- Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...), (continued)
- Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...),
coder coder#ibm,net, Sun 31 Aug 1997, 18:25 GMT
- Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...),
coder coder#ibm,net, Sun 31 Aug 1997, 18:57 GMT
- Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books.,
Jon A. Lambert jlsysinc#ix,netcom.com, Sun 31 Aug 1997, 19:52 GMT
- Re: [MUD-Dev] Looking for books...,
clawrenc clawrenc#cup,hp.com, Wed 20 Aug 1997, 02:10 GMT
- Re: [MUD-Dev] Looking for books...,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 21 Aug 1997, 17:01 GMT
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