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Re: [MUD-Dev] Virtual World Theory
On 1 Sep 97 at 19:08, Jeff Kesselman wrote:
>
> And I thopught this subjec was over???
>
What subject? R*PE was not the subject of my post, was it?
I take it you feel psychology and sociology are NOT fair game
for this list when designing virtual worlds.
Get off your righteous high-horse Jeff!
If you feel this strongly, please remove the nature of this
discussion from your own posts.
To wit:
Your "Most American's are ..... blah... blah... therefore muds
must/must not blah... blah..." are fair game for criticism,
analysis, and perhaps flames.
There are others also...
If you don't feel they should be subjected to this, then stop posting
them. Otherwise deal with it.
Jon A. Lambert
- Thread context:
- Re: [MUD-Dev] Virtual World Theory, (continued)
- Re: [MUD-Dev] Virtual World Theory,
Jeff Kesselman jeffk#tenetwork,com, Tue 02 Sep 1997, 02:07 GMT
- Re: [MUD-Dev] Virtual World Theory,
Caliban Tiresias Darklock caliban#darklock,com, Tue 02 Sep 1997, 03:21 GMT
- Re: [MUD-Dev] Virtual World Theory,
Jeff Kesselman jeffk#tenetwork,com, Tue 02 Sep 1997, 20:41 GMT
- Re: [MUD-Dev] Virtual World Theory,
Nathan Yospe yospe#hawaii,edu, Tue 02 Sep 1997, 21:03 GMT
- Re: [MUD-Dev] Virtual World Theory,
Jon A. Lambert jlsysinc#ix,netcom.com, Tue 02 Sep 1997, 04:01 GMT
- Re: [MUD-Dev] Virtual World Theory,
Caliban Tiresias Darklock caliban#darklock,com, Tue 02 Sep 1997, 02:44 GMT
Re: [MUD-Dev] OT: Re:),
Jon A. Lambert jlsysinc#ix,netcom.com, Tue 02 Sep 1997, 05:07 GMT
Re: [MUD-Dev] Re:,
Marian Griffith gryphon#iaehv,nl, Sat 30 Aug 1997, 22:30 GMT
Re: [MUD-Dev] Re:,
Marian Griffith gryphon#iaehv,nl, Thu 28 Aug 1997, 20:14 GMT
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