MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Re: [MUD-Dev] Character evolution
On Sun 31 Aug, Adam Wiggins wrote:
> [Jeff K:]
> Gotta agree with that. Annoyer-types don't enjoy themselves much when
> their intended victim ignores them.
Depending on their ego they might instead take things to a level that
is somewhat harder to ignore. Having some imm experience I have seen
a frightening amount of ways how one player can annoy and harass an-
other. And that was on muds that had killing and stealing from other
players absolutely impossible.
Marian
--
Yes - at last - You. I Choose you. Out of all the world,
out of all the seeking, I have found you, young sister of
my heart! You are mine and I am yours - and never again
will there be loneliness ...
Rolan Choosing Talia,
Arrows of the Queen, by Mercedes Lackey
- Thread context:
- Re: [MUD-Dev] Character evolution, (continued)
- Re: [MUD-Dev] Character evolution,
Nathan Yospe yospe#hawaii,edu, Thu 04 Sep 1997, 18:59 GMT
- Re: [MUD-Dev] Character evolution,
Jeff Kesselman jeffk#tenetwork,com, Thu 04 Sep 1997, 19:26 GMT
- Re: [MUD-Dev] Character evolution,
Jeff Kesselman jeffk#tenetwork,com, Thu 04 Sep 1997, 19:28 GMT
- Re: [MUD-Dev] Character evolution,
clawrenc clawrenc#cup,hp.com, Tue 02 Sep 1997, 18:24 GMT
- Re: [MUD-Dev] Character evolution,
Marian Griffith gryphon#iaehv,nl, Tue 02 Sep 1997, 19:41 GMT
- Re: [MUD-Dev] Character evolution,
Marian Griffith gryphon#iaehv,nl, Tue 02 Sep 1997, 19:41 GMT
- Re: [MUD-Dev] Character evolution,
Matt Chatterley root#mpc,dyn.ml.org, Sun 31 Aug 1997, 09:40 GMT
- Re: [MUD-Dev] Character evolution,
Jeff Kesselman jeffk#tenetwork,com, Thu 28 Aug 1997, 03:49 GMT
- Re: [MUD-Dev] Character evolution,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Fri 29 Aug 1997, 06:01 GMT
[ Other Periods
| Other mailing lists
| Search
]