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Re: [MUD-Dev] Character evolution
In <199709040000.UAA13417#polaris,net>, on 09/03/97
at 05:07 PM, "Travis Casey" <efindel#io,com> said:
>clawrenc#cup,hp.com wrote:
>> "Travis Casey" <efindel#io,com> said:
>> >> On the same chord, I've long wished to do a game based on Laumer's,
>> >> "The man in black." Such a personal hounding by a diety and creator
>> >> is intensely attractive to me. The problem of course it that no
>> >> everyone can be the Man in Black with his single nature.
...
>Oh! Seeing the "single nature" part, I think you must mean the
>Traveller in black, the stories about whom were collected in the
>book, "The Compleat Traveller in Black." I love those stories,
>especially how his fulfillment of wishes turns out... after reading
>them, "As you wish, so be it," carries a new meaning.
Yes! That's the one. Absolutely, bloody, wonderful. The world
concept is enthralling.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------------(*) Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] Character evolution, (continued)
- Re: [MUD-Dev] Character evolution,
Travis Casey efindel#io,com, Mon 01 Sep 1997, 00:31 GMT
- Re: [MUD-Dev] Character evolution,
Travis Casey efindel#io,com, Thu 04 Sep 1997, 00:08 GMT
- Re: [MUD-Dev] Character evolution,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 04 Sep 1997, 14:38 GMT
- Re: [MUD-Dev] Character evolution,
Maddy maddy#fysh,org, Thu 04 Sep 1997, 15:07 GMT
- [MUD-Dev] Character evolution,
##Make Nylander thenewt#use,usit.net, Thu 04 Sep 1997, 21:41 GMT
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