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Re: [MUD-Dev] Mud Games
On Sat, 6 Sep 1997 23:48:59 PST8PDT, "Jon A. Lambert"
<jlsysinc#ix,netcom.com> wrote:
>Taber tossing,
CABER tossing.
>Take the simple(?) case of a character racing event.
[...]
>What's the player FUN quotient here?
In my opinion, as a player? Virtually nil, which is why I'm not
addressing any of the other questions. :P
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You see me now, a veteran of a thousand psychic wars. I've been
living on the edge so long, where the winds of limbo roar. And
I'm young enough to get involved, too old to see, all the scars
are on the inside; I'm not sure that there's anything left of me
-- Blue Oyster Cult, "Veteran of the Psychic Wars"
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- Thread context:
- Re: [MUD-Dev] New topic: AI and NPCs, (continued)
- Re: [MUD-Dev] New topic: AI and NPCs,
Matt Chatterley root#mpc,dyn.ml.org, Sat 06 Sep 1997, 11:23 GMT
- Re: [MUD-Dev] New topic: AI and NPCs,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 06 Sep 1997, 16:56 GMT
- Re: [MUD-Dev] New topic: AI and NPCs,
Matt Chatterley root#mpc,dyn.ml.org, Sun 07 Sep 1997, 00:45 GMT
- Re: [MUD-Dev] Mud Games,
Jon A. Lambert jlsysinc#ix,netcom.com, Sun 07 Sep 1997, 06:49 GMT
- Re: [MUD-Dev] Mud Games,
Caliban Tiresias Darklock caliban#darklock,com, Sun 07 Sep 1997, 07:07 GMT
- Re: [MUD-Dev] Mud Games,
Matt Chatterley root#mpc,dyn.ml.org, Sun 07 Sep 1997, 09:55 GMT
- Re: [MUD-Dev] Mud Games,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 08 Sep 1997, 04:15 GMT
- Re: [MUD-Dev] Mud Games,
Matt Chatterley root#mpc,dyn.ml.org, Sun 07 Sep 1997, 09:53 GMT
- Re: [MUD-Dev] Mud Games,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 08 Sep 1997, 04:58 GMT
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