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Re: (fwd) New mud release
Newsgroups: rec.games.mud.admin
From: Mikal Braun Shaikh <mbshaikh#harper,uchicago.edu>
Subject: New mud release
Date: Tue, 7 Oct 1997 00:32:06 GMT
I am releasing a project I have been working of for a couple of years
now...RippleMud. RippleMud is a mud driver completely different from any
other driver in existence (as far as I know) and it has some very cool and
unique features. The principle idea of RippleMud is that it has a
flexible programming language (Based on RPL, the HP calculator language)
and yet allows in game creation a la Tiny etc... Anyhow, I call this
version a technology preview mainly because it hasn't been thoroughly
tested (it appears fairly stable though). You can download it at:
http://student-www.uchicago.edu/users/mbshaikh
Play with it and see what you think. Thanks!
-Mikal Shaikh
Note: at the moment I have only compiled it on Solaris and Linux, so you
had better know something about programming before you attempt it on other
platforms
--
J C Lawrence Internet: claw#null,net
----------(*) Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- Learning through failure,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 09 Oct 1997, 16:49 GMT
- Riddles for games,
clawrenc clawrenc#cup,hp.com, Wed 08 Oct 1997, 21:19 GMT
- Re: [MUD-Dev] Turn-based Combat,
Travis Casey efindel#polaris,net, Wed 08 Oct 1997, 17:26 GMT
- Re: (fwd) New mud release,
coder coder#ibm,net, Wed 08 Oct 1997, 05:15 GMT
- OT: I'm moving!,
coder coder#ibm,net, Wed 08 Oct 1997, 05:13 GMT
- Re: [MUD-Dev] Usability and interface ...,
Marian Griffith gryphon#iaehv,nl, Sun 05 Oct 1997, 10:29 GMT
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